My roster

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EN

Moe

Damage Dealer Mythic Ranked · Diamond Gem Grab
51.5%Win rate in Gem Grab
3,560Games
78Trust Score
37. of 105Rank in Gem Grab

Best map: Crystal Arcade with 50.5% from 4,786 games.

Diamondchange

Profile

On the tier: star rate is computed across all tiers together and does not change when you switch. The other axes do.

Win ratePopularityBreadth 0.Counter safetyStar rate
Win rate 66.51.5 %
Popularity 32.0.25 %
Breadth 0.0% of maps
Counter safety 24.32.0 %
Star rate 26.20.2 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 66th means “better than 66% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/05 to 08/25, 15 days. 10 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/05 and 08/25.

Steadily picked — the pick rate sits at 0.1% and has not shifted measurably of late.

Win rate

08/05 — 57.9% from 107 appearances08/06 — 52.3% from 130 appearances08/12 — 43.9% from 114 appearances08/13 — 53.2% from 139 appearances08/14 — 60.1% from 138 appearances08/15 — 51.5% from 136 appearances08/16 — 52.7% from 201 appearances08/17 — 40.5% from 158 appearances08/18 — 57.1% from 170 appearances08/20 — 50.9% from 790 appearances08/21 — 49.6% from 976 appearances08/22 — 52.7% from 586 appearances08/23 — 53.2% from 421 appearances08/24 — 52.9% from 482 appearances08/25 — 51.8% from 303 appearances
57.9%08/05 51.8%08/25

Pick rate

08/05 — 0.1% from 107 appearances08/06 — 0.1% from 130 appearances08/12 — 0.2% from 114 appearances08/13 — 0.1% from 139 appearances08/14 — 0.1% from 138 appearances08/15 — 0.1% from 136 appearances08/16 — 0.2% from 201 appearances08/17 — 0.1% from 158 appearances08/18 — 0.1% from 170 appearances08/20 — 0.4% from 790 appearances08/21 — 0.3% from 976 appearances08/22 — 0.2% from 586 appearances08/23 — 0.2% from 421 appearances08/24 — 0.2% from 482 appearances08/25 — 0.2% from 303 appearances
0.1%08/05 0.2%08/25

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Gold to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 3 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

No clear rank trend — from Gold to Masters the win rate stays practically the same (regression +1.1 points across the whole range). He plays the same at the bottom as at the top.

Gold — 51.4% from 2,692 gamesDiamond — 51.6% from 5,016 gamesMythic — 49.1% from 31,329 gamesLegendary — 50.8% from 21,139 gamesMasters — 54.0% from 1,276 games
GoldDiamondMythicLegendaryMasters

On which maps

Gem Grab

Where this brawler works (ranked, Diamond). Filtered to Gem Grab: 7 of 30 maps. 2 of 7 rows are too thin for Diamond alone and add Mythic — marked on the row. Those tiers are a measured two to three points apart, which is less than a row that thin loses to the shrinkage anyway.

MapWin rateGamesTrust
Crystal Arcade Gem Grab+Mythicprev. season 50.5%
4786 82
Undermine Gem Grab 52.3%
954 58
Deathcap Trap Gem Grab+Mythicprev. season 49.8%
4884 82
Rustic Arcade Gem Grab 53.0%
443 46
Hard Rock Mine Gem Grab 51.7%
603 51
Double Swoosh Gem Grab 50.8%
921 57
Gem Fort Gem Grab 49.9%
639 52

Against whom

Direct duels in Gem Grab: how Moe does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.

Worst case: 26.9% against Bull in Heist. On average the worst case sits at 28.6%.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Gem Grab — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.

Bolt 64.8% 352 games Ash 61.7% 423 games Stu 57.2% 1,108 games Max 55.4% 807 games Bo 55.2% 660 games Pearl 56.4% 381 games

Who plays him best soon

Players with a profile and at least 20 games on Moe, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 Гемасик старш Legendary 29 37.1% 65.5%
2 ⠀ ⠀ Legendary 26 35.6% 61.5%
3 ↣→MxYoo. Legendary 20 33.1% 55.0%
4 petah Masters 28 33.1% 50.0%
5 Koh. Legendary 24 32.7% 50.0%