Best map: Hard Rock Mine with 54.3% from 525 games.
Mythicchange
On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Mythic for that. The other axes do.
08/04 to 08/24, 18 days. 8 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/24.
Steadily picked — the pick rate sits at 0.2% and has not shifted measurably of late.
Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Gold to Legendary, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 4 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
Skill bonus −7.8 — punishes weak opponents: from Gold to Legendary the win rate drops by 7.8 points (regression 51.9% to 44.1%). Higher up he gets outplayed.
Knockout▾
Where this brawler works (ranked, Mythic). Filtered to Knockout: 4 of 32 maps.
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
New Horizons prev. season |
47.6% | 1883 | 68 | ||
Out in the Open prev. season |
47.5% | 1749 | 67 | ||
Flaring Phoenix prev. season |
46.9% | 2502 | 72 | ||
Belle's Rock prev. season |
45.3% | 2310 | 71 |
Direct duels in Knockout: how Moe does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.
Worst case: 26.9% against Bull in Heist. On average the worst case sits at 28.8%.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Knockout — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.
Edgar
54.7%
375 games
Gray
58.3%
139 games
Rico
56.0%
191 games
Brock
52.2%
473 games
Tick
56.4%
140 games
Surge
61.2%
67 games
Players with a profile and at least 20 games on Moe, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | yqkiq | Masters | 22 | 36.8% | 72.7% |
| 2 | Гемасик старш | Legendary | 32 | 36.7% | 62.5% |
| 3 | ⠀ ⠀ | Legendary | 26 | 35.3% | 61.5% |
| 4 | petah | Masters | 28 | 32.9% | 50.0% |
| 5 | ↣→MxYoo. | Legendary | 20 | 32.9% | 55.0% |