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Moe

Damage Dealer Mythic Ranked · Silver
52.6%Win rate across all maps
739Games
54Trust Score
42. of 105Rank by score

Best map: Spiraling Out with 66.0% from 47 games.

Silverchange

Profile

On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Silver for that. The other axes do.

Win ratePopularity 4.BreadthCounter safetyStar rate
Win rate 67.52.6 %
Popularity 4.0.06 %
Breadth 22.7% of maps
Counter safety 45.26.9 %
Star rate 34.19.0 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 67th means “better than 67% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/20 to 08/25, 6 days. 6 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/20 and 08/25.

Win rate

08/20 — 48.6% from 140 appearances08/21 — 51.9% from 133 appearances08/22 — 53.1% from 96 appearances08/23 — 55.6% from 90 appearances08/24 — 48.3% from 143 appearances08/25 — 60.2% from 128 appearances
48.6%08/20 60.2%08/25

Pick rate

08/20 — 0.1% from 140 appearances08/21 — 0.1% from 133 appearances08/22 — 0.1% from 96 appearances08/23 — 0.1% from 90 appearances08/24 — 0.1% from 143 appearances08/25 — 0.1% from 128 appearances
0.1%08/20 0.1%08/25

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Silver to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 2 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

No clear rank trend — from Silver to Masters the win rate stays practically the same (regression −1.1 points across the whole range). He plays the same at the bottom as at the top.

Silver — 52.2% from 770 gamesGold — 51.1% from 10,095 gamesDiamond — 49.3% from 16,277 gamesMythic — 47.5% from 81,080 gamesLegendary — 49.0% from 46,889 gamesMasters — 52.5% from 2,402 games
SilverGoldDiamondMythicLegendaryMasters

On which maps

All modes

Where this brawler works (ranked, Silver).

MapWin rateGamesTrust
Spiraling Out Brawl Ball 66.0%
47 13
Double Swoosh Gem Grab 63.2%
38 10
Center Stage Brawl Ball 63.9%
36 9
Undermine Gem Grabprev. season 60.6%
33 7
Out in the Open Knockout 66.7%
21 1
Triple Dribble Brawl Ballprev. season 57.1%
35 8
Rustic Arcade Gem Grab 59.3%
27 4
Kaboom Canyon Heistprev. season 55.9%
34 8
Safe(r) Zone Heist 55.6%
27 4
Flaring Phoenix Knockoutprev. season 53.1%
32 7
Pinball Dreams Brawl Ball 51.2%
43 11
Belle's Rock Knockoutprev. season 51.7%
29 6
Hideout Bountyprev. season 51.7%
29 6
Hot Potato Heist 51.7%
29 6
Open Business Hot Zone 57.1%
14 0
Dry Season Bountyprev. season 52.6%
19 0
Gem Fort Gem Grab 50.0%
26 4
New Horizons Knockout 48.0%
25 3
Sneaky Fields Brawl Ballprev. season 46.9%
32 7
Bridge Too Far Heist 47.4%
19 0
Pit Stop Heist 45.5%
22 1
Hard Rock Mine Gem Grabprev. season 45.2%
31 7
Shooting Star Bounty 38.5%
13 0
Dueling Beetles Hot Zoneprev. season 36.4%
22 1
Safe Zone Heistprev. season 36.4%
22 1
Parallel Plays Hot Zoneprev. season 27.3%
11 0
Ring of Fire Hot Zoneprev. season 37.0%
27 4
Layer Cake Bountyprev. season 31.6%
19 0

Who beats Moe and who he gets along with depends on the mode — and no map sets it here. Both are on Who beats whom?, and on every map page for that map.

Who plays him best soon

Players with a profile and at least 20 games on Moe, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 Гемасик старш Legendary 29 36.9% 65.5%
2 yqkiq Masters 22 36.8% 72.7%
3 ⠀ ⠀ Legendary 26 35.4% 61.5%
4 petah Masters 28 32.9% 50.0%
5 ↣→MxYoo. Legendary 20 32.9% 55.0%