Wins early — in Knockout 6.7 points better in short rounds than in long ones (54.7% against 47.9%, split at 98 s). A pick for pace — if the game drags on, it works against him.
For Heist, this map's mode — duels and star rates are available per mode, not per map.
Only Pit Stop. 08/20 to 08/22, 3 days. 1 earlier day is left out — below 63 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/20 and 08/22.
Direct duels in Heist: how Mortis does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Heist map, not just Pit Stop. Computed across all ranked tiers together — not for your tier alone.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Heist — which combination wins. Per mode as well, not per map. Computed across all ranked tiers together — not for your tier alone.
Nori
52.9%
1,036 games
Melodie
54.7%
203 games
Jessie
50.5%
420 games
Mico
48.2%
624 games
8-Bit
47.6%
727 games
Chuck
48.1%
462 games
Players with a profile and at least 20 games on Mortis, sorted by the Wilson lower bound. To the full list
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | Axis | Utopia🤫 | Mythic | 37 | 38.5% | 67.6% |
| 2 | ⠀ ⠀ | Legendary | 41 | 38.0% | 63.4% |
| 3 | kanghaerin | Diamond | 22 | 37.1% | 77.3% |
| 4 | たろー | Mythic | 24 | 36.3% | 70.8% |
| 5 | 亞拉非亞🤫🤫 | Diamond | 24 | 36.3% | 70.8% |