Direct duels in Bounty: how Mortis does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Bounty map, not just Watermelons. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Bounty — which combination wins. Per mode as well, not per map. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.
Bolt
68.2%
1,058 games
Tick
60.8%
1,948 games
Brock
58.8%
6,123 games
Pearl
62.0%
529 games
Piper
57.1%
4,309 games
8-Bit
57.8%
1,432 games
Players with a profile and at least 20 games on Mortis, sorted by the Wilson lower bound. To the full list
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | Axis | Utopia🤫 | Mythic | 36 | 37.4% | 66.7% |
| 2 | たろー | Diamond | 22 | 35.4% | 72.7% |
| 3 | ⠀ ⠀ | Legendary | 28 | 35.1% | 64.3% |
| 4 | yellowtoad | Diamond | 20 | 34.3% | 70.0% |
| 5 | ポチロー | Diamond | 20 | 34.3% | 70.0% |