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Mortis

Assassin Mythic Ranked · Legendary Crystal Arcade Gem Grab
52.4%Win rate on Crystal Arcade
14,400Games here
2.4%Pick rate
98Trust Score
15. of 105Rank on this map
+5.3Skill bonus

Wins early — in Knockout 4.2 points better in short rounds than in long ones (52.0% against 47.7%, split at 99 s). A pick for pace — if the game drags on, it works against him.

Profile

For Gem Grab, this map's mode — duels and star rates are available per mode, not per map.

Win ratePopularityBreadthCounter safety 34.Star rate
Win rate 95.56.5 %
Popularity 41.0.27 %
Breadth 73.21% of maps
Counter safety 34.31.0 %
Star rate 83.31.7 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 95th means “better than 95% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

Only Crystal Arcade. 08/04 to 08/18, 15 days. 7 earlier days are left out — below 233 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/18.

Win rate

08/04 — 52.1% from 641 appearances08/05 — 50.8% from 1,481 appearances08/06 — 49.7% from 817 appearances08/07 — 55.1% from 350 appearances08/08 — 50.1% from 379 appearances08/09 — 52.9% from 582 appearances08/10 — 53.2% from 1,175 appearances08/11 — 54.8% from 2,469 appearances08/12 — 51.7% from 1,720 appearances08/13 — 50.4% from 1,125 appearances08/14 — 50.7% from 813 appearances08/15 — 54.3% from 549 appearances08/16 — 54.8% from 706 appearances08/17 — 51.6% from 634 appearances08/18 — 52.7% from 541 appearances
52.1%08/04 52.7%08/18

Pick rate

08/04 — 2.3% from 641 appearances08/05 — 2.3% from 1,481 appearances08/06 — 2.5% from 817 appearances08/07 — 2.3% from 350 appearances08/08 — 2.2% from 379 appearances08/09 — 2.7% from 582 appearances08/10 — 2.0% from 1,175 appearances08/11 — 2.3% from 2,469 appearances08/12 — 2.3% from 1,720 appearances08/13 — 2.5% from 1,125 appearances08/14 — 2.5% from 813 appearances08/15 — 2.3% from 549 appearances08/16 — 2.6% from 706 appearances08/17 — 2.8% from 634 appearances08/18 — 2.4% from 541 appearances
2.3%08/04 2.4%08/18

Across the ranks

Win rate per rank tier on Crystal Arcade — ranked battles only, the tier comes from the battle itself. The axis runs from Gold to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 3 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus +5.3 — rewards skill: from Gold to Masters the win rate climbs by 5.3 points (regression 47.6% to 52.9%). The higher the tier, the better he does.

Gold — 60.3% from 398 gamesDiamond — 50.1% from 5,461 gamesMythic — 49.8% from 52,868 gamesLegendary — 52.4% from 14,400 gamesMasters — 56.4% from 738 games
GoldDiamondMythicLegendaryMasters

Against whom

Direct duels in Gem Grab: how Mortis does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Gem Grab map, not just Crystal Arcade. Computed across all ranked tiers together — not for your tier alone.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Gem Grab — which combination wins. Per mode as well, not per map. Computed across all ranked tiers together — not for your tier alone.

Bolt 62.8% 4,107 games Clancy 60.5% 896 games Griff 54.7% 10,955 games Bo 54.8% 7,216 games Ash 56.3% 1,740 games 8-Bit 55.0% 4,284 games

Who plays him best

Players with a profile and at least 20 games on Mortis, sorted by the Wilson lower bound. To the full list

RankPlayerTierGamesBoundWin rate
1 Axis | Utopia🤫 Mythic 37 39.5% 67.6%
2 REC|JavexzZ Legendary 27 38.9% 74.1%
3 ⠀ ⠀ Legendary 44 38.6% 61.4%
4 Thπ🌹 Legendary 21 38.6% 81.0%
5 kanghaerin Diamond 22 38.2% 77.3%