Wins late — in Heist 12.8 points better in long rounds than in short ones (47.7% against 34.9%, split at 100 s). Needs the long round; in a fast game he never arrives.
Only Deathcap Trap. 08/04 to 08/18, 12 days. 8 earlier days are left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/18.
Win rate per rank tier on Deathcap Trap — ranked battles only, the tier comes from the battle itself. The axis runs from Gold to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 3 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
Skill bonus +6.1 — rewards skill: from Gold to Masters the win rate climbs by 6.1 points (regression 46.9% to 52.9%). The higher the tier, the better he does.
Direct duels in Gem Grab: how Mortis does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Gem Grab map, not just Deathcap Trap. Computed for Mythic.
On the same team, in Gem Grab — which combination wins. Per mode as well, not per map. Computed for Mythic.
Bolt
59.6%
5,422 games
Bo
55.7%
26,953 games
Griff
53.3%
36,669 games
8-Bit
53.3%
11,802 games
Clancy
54.1%
3,964 games
Tara
52.9%
18,787 games
Players with a profile and at least 20 games on Mortis, sorted by the Wilson lower bound. To the full list
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | prOkazNik | Legendary | 82 | 53.3% | 70.7% |
| 2 | TrxstMyRxndom🥺 | Legendary | 20 | 51.0% | 100.0% |
| 3 | FearZen‘s🦇 | Masters | 45 | 50.3% | 73.3% |
| 4 | destroyer. | Masters | 47 | 50.2% | 72.3% |
| 5 | 𝑻𝒂𝒓𝒊𝒌〩 | Legendary | 51 | 50.1% | 70.6% |