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Mortis

Assassin Mythic Ranked · Diamond Flaring Phoenix Knockout
49.0%Win rate on Flaring Phoenix
4,518Games here
2.2%Pick rate
81Trust Score
41. of 105Rank on this map
−6.0Skill bonus

Wins early — in Knockout 4.2 points better in short rounds than in long ones (52.0% against 47.7%, split at 99 s). A pick for pace — if the game drags on, it works against him.

Profile

For Knockout, this map's mode — duels and star rates are available per mode, not per map.

On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Diamond for that. The other axes do.

Win ratePopularityBreadthCounter safety 18.Star rate
Win rate 53.49.5 %
Popularity 89.2.39 %
Breadth 35.11% of maps
Counter safety 18.29.5 %
Star rate 73.25.7 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 89th means “better than 89% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

Only Flaring Phoenix. 08/04 to 08/23, 15 days. 10 earlier days are left out — below 63 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/23.

Win rate

08/04 — 44.3% from 115 appearances08/05 — 52.0% from 433 appearances08/06 — 56.8% from 345 appearances08/11 — 43.8% from 64 appearances08/12 — 45.6% from 158 appearances08/13 — 46.8% from 235 appearances08/14 — 51.6% from 223 appearances08/15 — 48.8% from 246 appearances08/16 — 45.2% from 248 appearances08/17 — 54.3% from 276 appearances08/18 — 44.0% from 300 appearances08/20 — 48.5% from 1,047 appearances08/21 — 49.1% from 1,697 appearances08/22 — 49.0% from 1,115 appearances08/23 — 49.5% from 659 appearances
44.3%08/04 49.5%08/23

Pick rate

08/04 — 1.7% from 115 appearances08/05 — 2.1% from 433 appearances08/06 — 1.8% from 345 appearances08/11 — 1.7% from 64 appearances08/12 — 1.7% from 158 appearances08/13 — 1.7% from 235 appearances08/14 — 1.4% from 223 appearances08/15 — 1.5% from 246 appearances08/16 — 1.4% from 248 appearances08/17 — 1.4% from 276 appearances08/18 — 1.6% from 300 appearances08/20 — 2.4% from 1,047 appearances08/21 — 2.4% from 1,697 appearances08/22 — 2.3% from 1,115 appearances08/23 — 2.3% from 659 appearances
1.7%08/04 2.3%08/23

Across the ranks

Win rate per rank tier on Flaring Phoenix — ranked battles only, the tier comes from the battle itself. The axis runs from Silver to Legendary, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 3 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus −6.0 — punishes weak opponents: from Silver to Legendary the win rate drops by 6.0 points (regression 52.8% to 46.8%). Higher up he gets outplayed.

Silver — 59.2% from 309 gamesGold — 52.9% from 4,647 gamesDiamond — 49.1% from 7,290 gamesMythic — 47.6% from 33,568 gamesLegendary — 48.3% from 10,622 games
SilverGoldDiamondMythicLegendary

Against whom

Direct duels in Knockout: how Mortis does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Knockout map, not just Flaring Phoenix. Computed across all ranked tiers together — not for your tier alone.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Knockout — which combination wins. Per mode as well, not per map. Computed across all ranked tiers together — not for your tier alone.

Grom 62.8% 763 games Bolt 62.3% 759 games Pearl 60.3% 943 games Brock 56.6% 8,015 games Tick 57.7% 2,054 games Edgar 55.3% 5,801 games

Who plays him best

Players with a profile and at least 20 games on Mortis, sorted by the Wilson lower bound. To the full list

RankPlayerTierGamesBoundWin rate
1 Axis | Utopia🤫 Mythic 37 39.8% 67.6%
2 REC|JavexzZ Legendary 27 39.3% 74.1%
3 ⠀ ⠀ Legendary 44 38.9% 61.4%
4 Thπ🌹 Legendary 21 38.9% 81.0%
5 kanghaerin Diamond 22 38.5% 77.3%