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Mortis

Assassin Mythic Ranked · Legendary Open Business Hot Zone
50.5%Win rate on Open Business
1,226Games here
0.6%Pick rate
62Trust Score
46. of 105Rank on this map
−5.4Skill bonus

Wins early — in Knockout 3.6 points better in short rounds than in long ones (51.7% against 48.1%, split at 100 s). A pick for pace — if the game drags on, it works against him.

Profile

For Hot Zone, this map's mode — duels and star rates are available per mode, not per map.

On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Legendary for that. The other axes do.

Win ratePopularityBreadthCounter safety 36.Star rate
Win rate 74.53.3 %
Popularity 69.1.21 %
Breadth 88.30% of maps
Counter safety 36.31.6 %
Star rate 65.22.6 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 88th means “better than 88% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

Only Open Business. 08/04 to 08/25, 19 days. 10 earlier days are left out — below 141 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/25.

Win rate

08/04 — 52.9% from 520 appearances08/05 — 51.1% from 1,265 appearances08/06 — 51.9% from 642 appearances08/07 — 49.3% from 298 appearances08/08 — 56.3% from 378 appearances08/09 — 49.9% from 403 appearances08/10 — 47.9% from 1,146 appearances08/11 — 50.4% from 2,036 appearances08/12 — 51.8% from 1,626 appearances08/13 — 50.6% from 909 appearances08/14 — 50.2% from 729 appearances08/15 — 51.0% from 541 appearances08/16 — 53.7% from 568 appearances08/17 — 52.0% from 460 appearances08/18 — 49.5% from 527 appearances08/19 — 46.8% from 190 appearances08/23 — 53.3% from 212 appearances08/24 — 45.4% from 315 appearances08/25 — 53.3% from 353 appearances
52.9%08/04 53.3%08/25

Pick rate

08/04 — 1.9% from 520 appearances08/05 — 2.0% from 1,265 appearances08/06 — 2.0% from 642 appearances08/07 — 2.0% from 298 appearances08/08 — 2.2% from 378 appearances08/09 — 1.9% from 403 appearances08/10 — 2.1% from 1,146 appearances08/11 — 2.0% from 2,036 appearances08/12 — 2.2% from 1,626 appearances08/13 — 2.1% from 909 appearances08/14 — 2.3% from 729 appearances08/15 — 2.3% from 541 appearances08/16 — 2.1% from 568 appearances08/17 — 2.1% from 460 appearances08/18 — 2.3% from 527 appearances08/19 — 2.5% from 190 appearances08/23 — 2.9% from 212 appearances08/24 — 2.6% from 315 appearances08/25 — 2.6% from 353 appearances
1.9%08/04 2.6%08/25

Across the ranks

Win rate per rank tier on Open Business — ranked battles only, the tier comes from the battle itself. The axis runs from Silver to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 2 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus −5.4 — punishes weak opponents: from Silver to Masters the win rate drops by 5.4 points (regression 54.2% to 48.8%). Higher up he gets outplayed.

Silver — 58.7% from 653 gamesGold — 54.1% from 10,208 gamesDiamond — 51.3% from 13,332 gamesMythic — 50.5% from 42,186 gamesLegendary — 50.8% from 13,618 gamesMasters — 55.7% from 420 games
SilverGoldDiamondMythicLegendaryMasters

Against whom

Direct duels in Hot Zone: how Mortis does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Hot Zone map, not just Open Business. Computed across all ranked tiers together — not for your tier alone.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. Mortis runs in 2 circles — whoever Mortis beats beats someone who in turn beats Mortis. See it in the counter network

Good partners

On the same team, in Hot Zone — which combination wins. Per mode as well, not per map. Computed across all ranked tiers together — not for your tier alone.

Tick 59.6% 5,383 games Bo 58.9% 8,647 games Jessie 61.3% 1,272 games Griff 58.4% 9,505 games Doug 58.1% 1,796 games R-T 59.2% 596 games

Who plays him best soon

Players with a profile and at least 20 games on Mortis, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 TalkAbtMy1Taps Legendary 43 44.0% 79.1%
2 God ϟ Legendary 59 40.7% 62.7%
3 ⠀ ⠀ Legendary 49 39.6% 63.3%
4 🫦💄💋 Legendary 20 39.4% 90.0%
5 HQ|Minsung ⱽᵃⁿⁱ Legendary 20 39.4% 90.0%