Wins late — in Hot Zone 6.5 points better in long rounds than in short ones (53.4% against 46.9%, split at 103 s). Needs the long round; in a fast game he never arrives.
Win rate per rank tier on Safe Zone — ranked battles only, the tier comes from the battle itself. The axis runs from Diamond to Legendary, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 5 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles.
No clear rank trend — from Diamond to Legendary the win rate stays practically the same (regression −0.9 points across the whole range). He plays the same at the bottom as at the top.
Direct duels in Heist: how Mortis does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Heist map, not just Safe Zone. Computed for Diamond.
On the same team, in Heist — which combination wins. Per mode as well, not per map. Computed for Diamond.
Edgar
54.9%
144 games
8-Bit
53.8%
91 games
Chuck
54.8%
62 games
Jessie
48.9%
135 games
Nita
48.8%
84 games
Mico
48.4%
64 games
Players with a profile and at least 20 games on Mortis, sorted by the Wilson lower bound. To the full list
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | prOkazNik | Legendary | 85 | 53.4% | 70.6% |
| 2 | TrxstMyRxndom🥺 | Legendary | 20 | 50.8% | 100.0% |
| 3 | FearZen‘s🦇 | Masters | 45 | 50.2% | 73.3% |
| 4 | destroyer. | Masters | 47 | 50.1% | 72.3% |
| 5 | Olha quem | Mythic | 31 | 48.9% | 77.4% |