Wins late — in Heist 12.6 points better in long rounds than in short ones (45.3% against 32.7%, split at 86 s). Needs the long round; in a fast game he never arrives.
For Bounty, this map's mode — duels and star rates are available per mode, not per map.
On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Bronze for that. The other axes do.
Win rate per rank tier on Shooting Star — ranked battles only, the tier comes from the battle itself. The axis runs from Silver to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 2 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
Skill bonus −2.5 — punishes weak opponents: from Silver to Masters the win rate drops by 2.5 points (regression 51.4% to 48.8%). Higher up he gets outplayed.
Direct duels in Bounty: how Mortis does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Bounty map, not just Shooting Star. Computed across all ranked tiers together — not for your tier alone.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Bounty — which combination wins. Per mode as well, not per map. Computed across all ranked tiers together — not for your tier alone.
Bolt
67.7%
1,918 games
Tick
59.7%
3,903 games
Brock
58.1%
12,516 games
Pearl
59.6%
1,452 games
8-Bit
57.5%
2,963 games
Piper
56.2%
8,656 games
Players with a profile and at least 20 games on Mortis, sorted by the Wilson lower bound. To the full list
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | Axis | Utopia🤫 | Mythic | 37 | 39.9% | 67.6% |
| 2 | REC|JavexzZ | Legendary | 27 | 39.4% | 74.1% |
| 3 | Thπ🌹 | Legendary | 21 | 39.1% | 81.0% |
| 4 | ⠀ ⠀ | Legendary | 44 | 39.1% | 61.4% |
| 5 | kanghaerin | Diamond | 22 | 38.7% | 77.3% |