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← Overview

Mortis

Assassin Mythic Ranked · Masters Shooting Star Bounty
49.4%Win rate on Shooting Star
857Games here
4.9%Pick rate
56Trust Score
20. of 65Rank on this map

Wins late — in Hot Zone 6.5 points better in long rounds than in short ones (53.4% against 46.9%, split at 103 s). Needs the long round; in a fast game he never arrives.

History

Only Shooting Star. 08/04 to 08/11, 4 days. 16 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/11.

Win rate

08/04 — 46.8% from 79 appearances08/05 — 56.8% from 95 appearances08/10 — 50.5% from 105 appearances08/11 — 45.9% from 109 appearances
46.8%08/04 45.9%08/11

Pick rate

08/04 — 6.0% from 79 appearances08/05 — 4.6% from 95 appearances08/10 — 5.5% from 105 appearances08/11 — 4.5% from 109 appearances
6.0%08/04 4.5%08/11

Across the ranks

Win rate per rank tier on Shooting Star — ranked battles only, the tier comes from the battle itself. The axis runs from Gold to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 3 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

No clear rank trend — from Gold to Masters the win rate stays practically the same (regression +1.5 points across the whole range). He plays the same at the bottom as at the top.

Gold — 53.9% from 1,318 gamesDiamond — 49.1% from 4,501 gamesMythic — 48.8% from 41,482 gamesLegendary — 50.7% from 17,322 gamesMasters — 49.4% from 857 games
GoldDiamondMythicLegendaryMasters

Against whom

Direct duels in Bounty: how Mortis does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Bounty map, not just Shooting Star. Computed across all ranked tiers — the numbers are not enough for Masters yet.

Strong against

Weak against

The word after the game count says whether there is more to it than the brawler's own strength: hard counter means the edge is bigger than the two brawlers would give. A high win rate alone does not mean that. See it in the counter network

Good partners

On the same team, in Bounty — which combination wins. Per mode as well, not per map. Computed across all ranked tiers — the numbers are not enough for Masters yet.

Bolt 74.5% 314 games Brock 58.8% 1,773 games Piper 57.5% 1,201 games Edgar 56.9% 1,421 games Tick 57.7% 579 games 8-Bit 58.1% 360 games

Who plays him best

Players with a profile and at least 20 games on Mortis, sorted by the Wilson lower bound. To the full list

RankPlayerTierGamesBoundWin rate
1 ポチロー Diamond 20 42.6% 70.0%
2 mankken Diamond 20 38.7% 50.0%