Wins early — in Knockout 7.5 points better in short rounds than in long ones (56.5% against 49.0%, split at 96 s). A pick for pace — if the game drags on, it works against him.
Only Undermine. 08/04 to 08/11, 5 days. 14 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/11.
Win rate per rank tier on Undermine — ranked battles only, the tier comes from the battle itself. The axis runs from Gold to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 3 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
No clear rank trend — from Gold to Masters the win rate stays practically the same (regression +1.1 points across the whole range). He plays the same at the bottom as at the top.
Direct duels in Gem Grab: how Mortis does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Gem Grab map, not just Undermine. Computed across all ranked tiers — the numbers are not enough for Masters yet.
The word after the game count says whether there is more to it than the brawler's own strength: hard counter means the edge is bigger than the two brawlers would give. A high win rate alone does not mean that. See it in the counter network
On the same team, in Gem Grab — which combination wins. Per mode as well, not per map. Computed across all ranked tiers — the numbers are not enough for Masters yet.
Bolt
63.2%
1,461 games
8-Bit
59.2%
1,252 games
Bo
56.2%
2,258 games
Griff
55.5%
3,509 games
Bibi
57.0%
995 games
Pearl
57.8%
614 games
Players with a profile and at least 20 games on Mortis, sorted by the Wilson lower bound. To the full list
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | Axis | Utopia🤫 | Diamond | 28 | 41.3% | 64.3% |
| 2 | ポチロー | Diamond | 20 | 41.0% | 70.0% |
| 3 | ぼまぼま | Diamond | 22 | 39.1% | 59.1% |
| 4 | CR.凛玲 | Diamond | 22 | 37.3% | 50.0% |
| 5 | mankken | Diamond | 25 | 37.0% | 48.0% |