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Mortis

Assassin Mythic Ranked · Diamond Bounty
52.0%Win rate in Bounty
46,705Games
100Trust Score
17. of 105Rank in Bounty

Best map: Hideout with 52.5% from 11,917 games.

Wins early — in Knockout 3.6 points better in short rounds than in long ones (51.6% against 48.0%, split at 100 s). A pick for pace — if the game drags on, it works against him.

Diamondchange

Profile

On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Diamond for that. The other axes do.

Win ratePopularityBreadth 38.Counter safetyStar rate
Win rate 74.52.0 %
Popularity 96.4.06 %
Breadth 38.10% of maps
Counter safety 49.33.3 %
Star rate 62.23.4 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 96th means “better than 96% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/04 to 08/25, 18 days. 13 earlier days are left out — below 278 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/25.

Steadily picked — the pick rate sits at 2.6% and has not shifted measurably of late.

Win rate

08/04 — 49.4% from 696 appearances08/05 — 50.3% from 2,149 appearances08/06 — 51.3% from 2,115 appearances08/11 — 53.0% from 332 appearances08/12 — 54.3% from 812 appearances08/13 — 53.4% from 1,222 appearances08/14 — 49.8% from 1,274 appearances08/15 — 52.7% from 1,458 appearances08/16 — 51.4% from 1,502 appearances08/17 — 50.7% from 1,566 appearances08/18 — 47.7% from 1,553 appearances08/19 — 50.4% from 355 appearances08/20 — 52.6% from 8,227 appearances08/21 — 51.8% from 12,752 appearances08/22 — 52.5% from 8,092 appearances08/23 — 52.1% from 5,868 appearances08/24 — 52.1% from 6,728 appearances08/25 — 50.4% from 4,837 appearances
49.4%08/04 50.4%08/25

Pick rate

08/04 — 2.7% from 696 appearances08/05 — 2.7% from 2,149 appearances08/06 — 2.7% from 2,115 appearances08/11 — 2.2% from 332 appearances08/12 — 2.1% from 812 appearances08/13 — 2.2% from 1,222 appearances08/14 — 2.0% from 1,274 appearances08/15 — 2.3% from 1,458 appearances08/16 — 2.1% from 1,502 appearances08/17 — 2.0% from 1,566 appearances08/18 — 2.1% from 1,553 appearances08/19 — 1.9% from 355 appearances08/20 — 4.8% from 8,227 appearances08/21 — 4.3% from 12,752 appearances08/22 — 4.1% from 8,092 appearances08/23 — 3.9% from 5,868 appearances08/24 — 3.6% from 6,728 appearances08/25 — 3.5% from 4,837 appearances
2.7%08/04 3.5%08/25

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

No clear rank trend — from Bronze to Masters the win rate stays practically the same (regression −1.9 points across the whole range). He plays the same at the bottom as at the top.

Bronze — 69.3% from 661 gamesSilver — 59.2% from 2,998 gamesGold — 52.6% from 51,147 gamesDiamond — 51.8% from 62,223 gamesMythic — 50.5% from 209,808 gamesLegendary — 52.7% from 89,804 gamesMasters — 53.5% from 4,134 games
BronzeSilverGoldDiamondMythicLegendaryMasters

On which maps

Bounty

Where this brawler works (ranked, Diamond). Filtered to Bounty: 4 of 32 maps.

MapWin rateGamesTrust
Hideout Bounty 52.5%
11917 96
Dry Season Bounty 52.5%
12321 96
Layer Cake Bounty 52.5%
12426 96
Shooting Star Bounty 50.2%
10041 93

Against whom

Direct duels in Bounty: how Mortis does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.

Worst case: 26.9% against Bull in Heist. On average the worst case sits at 29.0%.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Bounty — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.

Bolt 66.4% 2,906 games Tick 59.3% 6,422 games Brock 57.9% 20,116 games Pearl 58.6% 2,427 games Grom 58.4% 1,851 games Mr. P 60.5% 679 games

Who plays him best soon

Players with a profile and at least 20 games on Mortis, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 TalkAbtMy1Taps Legendary 43 44.4% 79.1%
2 God ϟ Legendary 59 41.0% 62.7%
3 Pitbull Legendary 28 40.2% 78.6%
4 ⠀ ⠀ Legendary 49 39.9% 63.3%
5 🫦💄💋 Legendary 20 39.8% 90.0%