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Mortis

Assassin Mythic Ranked · Masters Bounty
53.5%Win rate in Bounty
4,134Games
80Trust Score
7. of 86Rank in Bounty

Best map: Dry Season with 55.8% from 1,215 games.

Wins early — in Knockout 3.6 points better in short rounds than in long ones (51.7% against 48.1%, split at 100 s). A pick for pace — if the game drags on, it works against him.

Masterschange

Profile

On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Masters for that. The other axes do.

Win ratePopularityBreadthCounter safety 48.Star rate
Win rate 72.53.5 %
Popularity 97.5.82 %
Breadth 85.30% of maps
Counter safety 48.33.3 %
Star rate 61.23.4 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 97th means “better than 97% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/03 to 08/25, 18 days. 6 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/03 and 08/25.

Steadily picked — the pick rate sits at 2.5% and has not shifted measurably of late.

Win rate

08/03 — 66.7% from 84 appearances08/04 — 48.9% from 350 appearances08/05 — 53.6% from 463 appearances08/06 — 57.1% from 336 appearances08/07 — 46.0% from 126 appearances08/08 — 59.5% from 237 appearances08/09 — 52.8% from 250 appearances08/10 — 53.0% from 530 appearances08/11 — 54.0% from 496 appearances08/12 — 55.6% from 214 appearances08/13 — 56.7% from 150 appearances08/14 — 61.3% from 106 appearances08/15 — 48.1% from 81 appearances08/16 — 62.6% from 139 appearances08/17 — 48.5% from 97 appearances08/18 — 46.2% from 182 appearances08/19 — 40.0% from 95 appearances08/25 — 51.2% from 80 appearances
66.7%08/03 51.2%08/25

Pick rate

08/03 — 5.0% from 84 appearances08/04 — 6.6% from 350 appearances08/05 — 5.3% from 463 appearances08/06 — 5.1% from 336 appearances08/07 — 5.1% from 126 appearances08/08 — 6.5% from 237 appearances08/09 — 6.0% from 250 appearances08/10 — 7.0% from 530 appearances08/11 — 5.5% from 496 appearances08/12 — 5.2% from 214 appearances08/13 — 5.9% from 150 appearances08/14 — 4.8% from 106 appearances08/15 — 4.8% from 81 appearances08/16 — 6.4% from 139 appearances08/17 — 7.3% from 97 appearances08/18 — 5.6% from 182 appearances08/19 — 5.3% from 95 appearances08/25 — 5.6% from 80 appearances
5.0%08/03 5.6%08/25

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

No clear rank trend — from Bronze to Masters the win rate stays practically the same (regression −1.9 points across the whole range). He plays the same at the bottom as at the top.

Bronze — 69.5% from 681 gamesSilver — 59.5% from 3,059 gamesGold — 52.6% from 51,880 gamesDiamond — 51.8% from 62,600 gamesMythic — 50.5% from 209,988 gamesLegendary — 52.7% from 89,962 gamesMasters — 53.5% from 4,134 games
BronzeSilverGoldDiamondMythicLegendaryMasters

On which maps

Bounty

Where this brawler works (ranked, Masters). Filtered to Bounty: 4 of 28 maps.

MapWin rateGamesTrust
Dry Season Bountyprev. season 55.8%
1215 61
Hideout Bountyprev. season 54.3%
1082 60
Layer Cake Bountyprev. season 53.6%
959 58
Shooting Star Bountyprev. season 49.2%
878 57

Against whom

Direct duels in Bounty: how Mortis does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.

Worst case: 26.7% against Bull in Heist. On average the worst case sits at 29.1%.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Bounty — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.

Bolt 66.5% 2,933 games Tick 59.2% 6,501 games Brock 57.9% 20,332 games Pearl 58.6% 2,452 games Grom 58.4% 1,868 games Mr. P 60.5% 686 games

Who plays him best soon

Players with a profile and at least 20 games on Mortis, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 TalkAbtMy1Taps Legendary 43 44.2% 79.1%
2 God ϟ Legendary 59 40.9% 62.7%
3 ⠀ ⠀ Legendary 49 39.8% 63.3%
4 🫦💄💋 Legendary 20 39.6% 90.0%
5 HQ|Minsung ⱽᵃⁿⁱ Legendary 20 39.6% 90.0%