Best map: Open Business with 75.0% from 176 games.
Wins early — in Knockout 3.2 points better in short rounds than in long ones (51.7% against 48.5%, split at 100 s). A pick for pace — if the game drags on, it works against him.
Bronzechange
On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Bronze for that. The other axes do.
08/20 to 08/25, 6 days. 4 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/20 and 08/25.
Steadily picked — the pick rate sits at 1.9% and has not shifted measurably of late.
Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
No clear rank trend — from Bronze to Masters the win rate stays practically the same (regression +0.2 points across the whole range). He plays the same at the bottom as at the top.
Gem Grab▾
Where this brawler works (ranked, Bronze). Filtered to Gem Grab: 5 of 28 maps.
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
Undermine ![]() |
66.7% | 189 | 34 | ||
Gem Fort ![]() |
63.7% | 182 | 33 | ||
Double Swoosh ![]() |
62.4% | 178 | 33 | ||
Hard Rock Mine ![]() |
60.4% | 144 | 30 | ||
Rustic Arcade ![]() |
56.7% | 187 | 33 |
Direct duels in Gem Grab: how Mortis does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.
Worst case: 27.1% against Bull in Heist. On average the worst case sits at 29.0%.
Nobody counters Mortis here. As a first pick he cannot be punished in this mode.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Gem Grab — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.
Bolt
62.7%
6,636 games
Clancy
61.0%
1,568 games
Ash
56.6%
2,903 games
Griff
54.7%
18,903 games
Bo
54.9%
12,847 games
8-Bit
54.9%
7,253 games
Players with a profile and at least 20 games on Mortis, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | Pitbull | Legendary | 28 | 40.1% | 78.6% |
| 2 | ⠀ ⠀ | Legendary | 49 | 39.9% | 63.3% |
| 3 | 🫦💄💋 | Legendary | 20 | 39.8% | 90.0% |
| 4 | HQ|Minsung ⱽᵃⁿⁱ | Legendary | 20 | 39.8% | 90.0% |
| 5 | TalkAbtMy1Taps | Legendary | 29 | 39.8% | 75.9% |