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EN

Mortis

Assassin Mythic Ranked · Diamond Gem Grab
49.0%Win rate in Gem Grab
65,514Games
100Trust Score
49. of 105Rank in Gem Grab

Best map: Hideout with 52.6% from 11,836 games.

Wins early — in Knockout 3.2 points better in short rounds than in long ones (51.7% against 48.5%, split at 100 s). A pick for pace — if the game drags on, it works against him.

Diamondchange

Profile

On the tier: star rate is computed across all tiers together and does not change when you switch. The other axes do.

Win ratePopularityBreadthCounter safety 25.Star rate
Win rate 48.49.0 %
Popularity 98.4.65 %
Breadth 37.10% of maps
Counter safety 25.32.1 %
Star rate 80.29.6 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 98th means “better than 98% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/04 to 08/25, 18 days. 13 earlier days are left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/25.

Steadily picked — the pick rate sits at 2.6% and has not shifted measurably of late.

Win rate

08/04 — 50.8% from 1,566 appearances08/05 — 50.5% from 5,166 appearances08/06 — 47.4% from 5,188 appearances08/11 — 46.8% from 677 appearances08/12 — 47.0% from 2,100 appearances08/13 — 48.8% from 2,966 appearances08/14 — 49.9% from 3,032 appearances08/15 — 48.8% from 3,406 appearances08/16 — 49.7% from 3,719 appearances08/17 — 50.2% from 3,962 appearances08/18 — 47.9% from 3,854 appearances08/19 — 49.5% from 984 appearances08/20 — 48.8% from 10,433 appearances08/21 — 49.2% from 17,571 appearances08/22 — 49.2% from 11,519 appearances08/23 — 48.2% from 8,369 appearances08/24 — 49.4% from 10,077 appearances08/25 — 48.9% from 7,484 appearances
50.8%08/04 48.9%08/25

Pick rate

08/04 — 3.6% from 1,566 appearances08/05 — 3.8% from 5,166 appearances08/06 — 3.9% from 5,188 appearances08/11 — 2.7% from 677 appearances08/12 — 3.2% from 2,100 appearances08/13 — 3.2% from 2,966 appearances08/14 — 2.9% from 3,032 appearances08/15 — 3.1% from 3,406 appearances08/16 — 3.1% from 3,719 appearances08/17 — 3.0% from 3,962 appearances08/18 — 3.1% from 3,854 appearances08/19 — 3.1% from 984 appearances08/20 — 4.9% from 10,433 appearances08/21 — 4.9% from 17,571 appearances08/22 — 4.7% from 11,519 appearances08/23 — 4.6% from 8,369 appearances08/24 — 4.3% from 10,077 appearances08/25 — 4.4% from 7,484 appearances
3.6%08/04 4.4%08/25

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

No clear rank trend — from Bronze to Masters the win rate stays practically the same (regression +0.2 points across the whole range). He plays the same at the bottom as at the top.

Bronze — 61.8% from 902 gamesSilver — 57.8% from 5,691 gamesGold — 50.9% from 92,564 gamesDiamond — 49.0% from 103,426 gamesMythic — 49.2% from 368,549 gamesLegendary — 52.3% from 106,995 gamesMasters — 52.7% from 5,000 games
BronzeSilverGoldDiamondMythicLegendaryMasters

On which maps

Gem Grab

Where this brawler works (ranked, Diamond). Filtered to Gem Grab: 7 of 32 maps.

MapWin rateGamesTrust
Rustic Arcade Gem Grab 50.2%
11910 96
Crystal Arcade Gem Grabprev. season 50.1%
5461 84
Gem Fort Gem Grab 49.1%
13428 97
Deathcap Trap Gem Grabprev. season 49.4%
5610 84
Hard Rock Mine Gem Grab 48.9%
13539 98
Undermine Gem Grab 48.9%
13817 98
Double Swoosh Gem Grab 48.0%
12820 97

Against whom

Direct duels in Gem Grab: how Mortis does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.

Worst case: 26.9% against Bull in Heist. On average the worst case sits at 28.8%.

Counters

Countered by

Nobody counters Mortis here. As a first pick he cannot be punished in this mode.

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Gem Grab — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.

Bolt 62.7% 6,735 games Clancy 61.2% 1,592 games Ash 56.7% 2,936 games Griff 54.8% 19,215 games Bo 54.9% 13,081 games 8-Bit 55.0% 7,388 games

Who plays him best soon

Players with a profile and at least 20 games on Mortis, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 TalkAbtMy1Taps Legendary 43 44.4% 79.1%
2 God ϟ Legendary 59 41.0% 62.7%
3 Pitbull Legendary 28 40.2% 78.6%
4 ⠀ ⠀ Legendary 49 39.9% 63.3%
5 🫦💄💋 Legendary 20 39.8% 90.0%