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Mortis

Assassin Mythic Ranked · Legendary Gem Grab
53.8%Win rate in Gem Grab
7,925Games
89Trust Score
6. of 105Rank in Gem Grab

Best map: Hideout with 57.1% from 2,524 games.

Wins early — in Knockout 3.6 points better in short rounds than in long ones (51.6% against 48.0%, split at 100 s). A pick for pace — if the game drags on, it works against him.

Legendarychange

Profile

On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Legendary for that. The other axes do.

Win ratePopularityBreadthCounter safety 31.Star rate
Win rate 89.53.8 %
Popularity 86.1.80 %
Breadth 85.30% of maps
Counter safety 31.30.8 %
Star rate 82.30.2 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 89th means “better than 89% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/03 to 08/25, 22 days. 9 earlier days are left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/03 and 08/25.

Steadily picked — the pick rate sits at 2.5% and has not shifted measurably of late.

Win rate

08/03 — 54.8% from 880 appearances08/04 — 51.0% from 4,534 appearances08/05 — 51.1% from 10,273 appearances08/06 — 52.0% from 5,128 appearances08/07 — 52.3% from 2,398 appearances08/08 — 51.8% from 2,894 appearances08/09 — 52.3% from 3,709 appearances08/10 — 52.2% from 9,079 appearances08/11 — 52.5% from 16,856 appearances08/12 — 51.9% from 12,705 appearances08/13 — 52.0% from 7,350 appearances08/14 — 52.2% from 5,390 appearances08/15 — 51.6% from 4,029 appearances08/16 — 54.2% from 4,620 appearances08/17 — 51.4% from 3,778 appearances08/18 — 53.3% from 3,757 appearances08/19 — 52.6% from 1,379 appearances08/21 — 57.4% from 678 appearances08/22 — 59.6% from 1,010 appearances08/23 — 51.4% from 1,499 appearances08/24 — 51.2% from 2,332 appearances08/25 — 54.3% from 2,175 appearances
54.8%08/03 54.3%08/25

Pick rate

08/03 — 2.2% from 880 appearances08/04 — 2.3% from 4,534 appearances08/05 — 2.3% from 10,273 appearances08/06 — 2.2% from 5,128 appearances08/07 — 2.2% from 2,398 appearances08/08 — 2.3% from 2,894 appearances08/09 — 2.5% from 3,709 appearances08/10 — 2.3% from 9,079 appearances08/11 — 2.3% from 16,856 appearances08/12 — 2.4% from 12,705 appearances08/13 — 2.4% from 7,350 appearances08/14 — 2.4% from 5,390 appearances08/15 — 2.3% from 4,029 appearances08/16 — 2.5% from 4,620 appearances08/17 — 2.5% from 3,778 appearances08/18 — 2.4% from 3,757 appearances08/19 — 2.6% from 1,379 appearances08/21 — 3.7% from 678 appearances08/22 — 3.7% from 1,010 appearances08/23 — 3.9% from 1,499 appearances08/24 — 3.8% from 2,332 appearances08/25 — 3.5% from 2,175 appearances
2.2%08/03 3.5%08/25

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

No clear rank trend — from Bronze to Masters the win rate stays practically the same (regression +0.2 points across the whole range). He plays the same at the bottom as at the top.

Bronze — 61.8% from 916 gamesSilver — 57.8% from 5,748 gamesGold — 50.9% from 93,653 gamesDiamond — 49.0% from 103,884 gamesMythic — 49.2% from 368,690 gamesLegendary — 52.3% from 107,137 gamesMasters — 52.8% from 5,008 games
BronzeSilverGoldDiamondMythicLegendaryMasters

On which maps

Gem Grab

Where this brawler works (ranked, Legendary). Filtered to Gem Grab: 7 of 32 maps.

MapWin rateGamesTrust
Rustic Arcade Gem Grab 55.2%
2083 70
Double Swoosh Gem Grab 55.2%
1281 62
Deathcap Trap Gem Grabprev. season 52.6%
14830 99
Crystal Arcade Gem Grabprev. season 52.4%
14400 98
Hard Rock Mine Gem Grab 54.5%
1345 63
Undermine Gem Grab 53.9%
1633 66
Gem Fort Gem Grab 50.2%
1583 65

Against whom

Direct duels in Gem Grab: how Mortis does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.

Worst case: 26.9% against Bull in Heist. On average the worst case sits at 28.9%.

Counters

Countered by

Nobody counters Mortis here. As a first pick he cannot be punished in this mode.

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Gem Grab — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.

Bolt 62.8% 6,780 games Clancy 61.2% 1,602 games Ash 56.6% 2,957 games Griff 54.8% 19,370 games Bo 54.9% 13,199 games 8-Bit 54.8% 7,462 games

Who plays him best soon

Players with a profile and at least 20 games on Mortis, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 TalkAbtMy1Taps Legendary 43 44.3% 79.1%
2 God ϟ Legendary 59 41.0% 62.7%
3 ⠀ ⠀ Legendary 49 39.9% 63.3%
4 🫦💄💋 Legendary 20 39.7% 90.0%
5 HQ|Minsung ⱽᵃⁿⁱ Legendary 20 39.7% 90.0%