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Mortis

Assassin Mythic Ranked · Silver Heist
47.0%Win rate in Heist
1,300Games
62Trust Score
36. of 104Rank in Heist
−4.3Skill bonus

Best map: Dueling Beetles with 63.7% from 534 games.

Wins early — in Knockout 3.2 points better in short rounds than in long ones (51.7% against 48.5%, split at 100 s). A pick for pace — if the game drags on, it works against him.

Silverchange

Profile

On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Silver for that. The other axes do.

Win ratePopularityBreadthCounter safetyStar rate 11.
Win rate 60.47.0 %
Popularity 57.0.54 %
Breadth 88.47% of maps
Counter safety 29.27.1 %
Star rate 11.3.5 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 88th means “better than 88% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/20 to 08/25, 6 days. 10 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/20 and 08/25.

Steadily picked — the pick rate sits at 2.0% and has not shifted measurably of late.

Win rate

08/20 — 47.7% from 193 appearances08/21 — 45.2% from 230 appearances08/22 — 47.3% from 188 appearances08/23 — 48.7% from 193 appearances08/24 — 49.1% from 277 appearances08/25 — 43.8% from 219 appearances
47.7%08/20 43.8%08/25

Pick rate

08/20 — 0.4% from 193 appearances08/21 — 0.6% from 230 appearances08/22 — 0.6% from 188 appearances08/23 — 0.7% from 193 appearances08/24 — 0.6% from 277 appearances08/25 — 0.6% from 219 appearances
0.4%08/20 0.6%08/25

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Legendary, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 2 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus −4.3 — punishes weak opponents: from Bronze to Legendary the win rate drops by 4.3 points (regression 43.1% to 38.7%). Higher up he gets outplayed.

Bronze — 59.1% from 697 gamesSilver — 47.0% from 1,329 gamesGold — 39.2% from 10,124 gamesDiamond — 38.1% from 8,717 gamesMythic — 41.4% from 15,330 gamesLegendary — 38.0% from 2,339 games
BronzeSilverGoldDiamondMythicLegendary

On which maps

Heist

Where this brawler works (ranked, Silver). Filtered to Heist: 6 of 30 maps.

MapWin rateGamesTrust
Safe Zone Heist 47.9%
215 36
Hot Potato Heist 47.6%
246 38
Bridge Too Far Heist 47.6%
208 35
Safe(r) Zone Heist 47.5%
204 35
Kaboom Canyon Heist 46.5%
226 36
Pit Stop Heist 44.8%
201 35

Against whom

Direct duels in Heist: how Mortis does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.

Worst case: 27.1% against Bull in Heist. On average the worst case sits at 29.0%.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Heist — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.

Melodie 52.4% 410 games Nori 48.1% 2,821 games Clancy 60.0% 65 games Chuck 48.1% 1,011 games Mico 47.1% 1,258 games Jessie 46.6% 1,070 games

Who plays him best soon

Players with a profile and at least 20 games on Mortis, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 Pitbull Legendary 28 40.1% 78.6%
2 ⠀ ⠀ Legendary 49 39.9% 63.3%
3 🫦💄💋 Legendary 20 39.8% 90.0%
4 HQ|Minsung ⱽᵃⁿⁱ Legendary 20 39.8% 90.0%
5 TalkAbtMy1Taps Legendary 29 39.8% 75.9%