Best map: Hideout with 37.5% from 48 games.
Wins late — in Bounty 16.4 points better in long rounds than in short ones (57.2% against 40.9%, split at 94 s). Needs the long round; in a fast game he never arrives.
Silverchange
Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Silver to Legendary, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 3 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
Skill bonus +18.8 — rewards skill: from Silver to Legendary the win rate climbs by 18.8 points (regression 39.9% to 58.8%). The higher the tier, the better he does.
Where this brawler works (ranked, Silver).
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
Hideout ![]() |
37.5% | 48 | 13 | ||
Belle's Rock ![]() |
37.7% | 53 | 15 | ||
Rustic Arcade prev. season |
29.3% | 41 | 11 | ||
Double Swoosh prev. season |
28.2% | 39 | 10 | ||
Gem Fort ![]() |
28.6% | 42 | 11 | ||
Undermine ![]() |
26.2% | 42 | 11 | ||
Open Business prev. season |
20.6% | 34 | 8 | ||
Layer Cake ![]() |
27.8% | 54 | 15 | ||
Dry Season ![]() |
26.0% | 50 | 14 | ||
Ring of Fire prev. season |
22.0% | 41 | 11 | ||
Hard Rock Mine ![]() |
23.4% | 47 | 13 | ||
Dueling Beetles prev. season |
17.1% | 35 | 8 | ||
Shooting Star ![]() |
20.0% | 40 | 10 | ||
Center Stage prev. season |
20.9% | 43 | 11 | ||
Safe(r) Zone ![]() |
16.7% | 36 | 9 | ||
Hot Potato prev. season |
12.5% | 32 | 7 | ||
Sneaky Fields prev. season |
12.5% | 32 | 7 | ||
Kaboom Canyon prev. season |
11.8% | 34 | 8 | ||
Flaring Phoenix ![]() |
19.1% | 47 | 13 | ||
New Horizons ![]() |
20.0% | 50 | 14 | ||
Out in the Open ![]() |
17.8% | 45 | 12 | ||
Triple Dribble prev. season |
13.2% | 38 | 10 | ||
Parallel Plays ![]() |
15.6% | 45 | 12 | ||
Safe Zone prev. season |
12.5% | 40 | 10 | ||
Bridge Too Far prev. season |
16.7% | 48 | 13 | ||
Pinball Dreams prev. season |
11.6% | 43 | 11 | ||
Pit Stop ![]() |
14.3% | 49 | 13 | ||
Spiraling Out ![]() |
7.3% | 41 | 11 |
Direct duels in Knockout: how Mr. P does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.
Worst case: 11.7% against Kaze in Brawl Ball — hard countered there, so better picked once the answer is gone.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Knockout — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.
Edgar
63.8%
434 games
Brock
57.7%
698 games
Mandy
66.2%
154 games
Colt
63.3%
166 games
Willow
60.7%
211 games
Nori
59.2%
233 games
Players with a profile and at least 20 games on Mr. P, sorted by the Wilson lower bound. To the full list
No player with enough games on this brawler yet.