Wins late — in Bounty 10.3 points better in long rounds than in short ones (55.2% against 44.9%, split at 95 s). Needs the long round; in a fast game he never arrives.
Win rate per rank tier on Layer Cake — ranked battles only, the tier comes from the battle itself. The axis runs from Gold to Legendary, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 4 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles.
No clear rank trend — from Gold to Legendary the win rate stays practically the same (regression −2.5 points across the whole range). He plays the same at the bottom as at the top.
Direct duels in Bounty: how Mr. P does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Bounty map, not just Layer Cake. Computed across all ranked tiers together — not for your tier alone.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Bounty — which combination wins. Per mode as well, not per map. Computed across all ranked tiers together — not for your tier alone.
Bolt
75.5%
102 games
Edgar
58.5%
463 games
Piper
59.2%
299 games
Mortis
60.6%
236 games
Tick
61.6%
190 games
Starr Nova
66.7%
111 games
Players with a profile and at least 20 games on Mr. P, sorted by the Wilson lower bound. To the full list
No player with enough games on this brawler yet.