My roster

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EN

Mr. P

Controller Mythic Ranked · Gold Knockout
54.1%Win rate in Knockout
5,325Games
84Trust Score
15. of 105Rank in Knockout

Best map: Crystal Arcade with 55.6% from 3,548 games.

Goldchange

Profile

On the tier: star rate is computed across all tiers together and does not change when you switch. The other axes do.

Win ratePopularity 43.BreadthCounter safetyStar rate
Win rate 86.54.1 %
Popularity 43.0.29 %
Breadth 55.17% of maps
Counter safety 92.45.6 %
Star rate 61.23.0 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 92th means “better than 92% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/20 to 08/25, 6 days. 15 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/20 and 08/25.

Steadily picked — the pick rate sits at 0.1% and has not shifted measurably of late.

Win rate

08/20 — 46.4% from 1,197 appearances08/21 — 50.0% from 1,027 appearances08/22 — 59.3% from 627 appearances08/23 — 59.3% from 546 appearances08/24 — 58.7% from 1,176 appearances08/25 — 56.6% from 747 appearances
46.4%08/20 56.6%08/25

Pick rate

08/20 — 0.3% from 1,197 appearances08/21 — 0.3% from 1,027 appearances08/22 — 0.3% from 627 appearances08/23 — 0.3% from 546 appearances08/24 — 0.3% from 1,176 appearances08/25 — 0.3% from 747 appearances
0.3%08/20 0.3%08/25

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Silver to Legendary, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 3 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

No clear rank trend — from Silver to Legendary the win rate stays practically the same (regression +2.0 points across the whole range). He plays the same at the bottom as at the top.

Silver — 30.6% from 663 gamesGold — 53.8% from 5,472 gamesDiamond — 56.4% from 6,401 gamesMythic — 55.7% from 54,623 gamesLegendary — 52.2% from 12,725 games
SilverGoldDiamondMythicLegendary

On which maps

Knockout

Where this brawler works (ranked, Gold). Filtered to Knockout: 4 of 30 maps.

MapWin rateGamesTrust
Flaring Phoenix Knockout 56.4%
1430 64
Belle's Rock Knockout 54.0%
1482 64
New Horizons Knockout 53.8%
1356 63
Out in the Open Knockout 51.8%
1057 59

Against whom

Direct duels in Knockout: how Mr. P does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.

Worst case: 21.2% against Kaze in Brawl Ball. On average the worst case sits at 28.9%.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Knockout — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.

Brock 60.2% 2,199 games Edgar 60.3% 1,542 games Mandy 61.9% 530 games Gray 59.8% 505 games Nori 57.3% 1,071 games Tick 58.3% 624 games

Who plays him best soon

Players with a profile and at least 20 games on Mr. P, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 Rank 30 please Legendary 25 33.2% 52.0%
2 JoRgEVC🐣💛🇵🇪 Legendary 40 32.7% 45.0%
3 ℤℯȿ𝖙ś𝐢𝖚𝐮 Legendary 22 32.4% 50.0%
4 Yilin Diamond 22 30.6% 40.9%
5 달곰♥ Diamond 27 30.0% 37.0%