Best map: Dry Season with 56.9% from 3,688 games.
Wins late — in Knockout 4.9 points better in long rounds than in short ones (56.4% against 51.5%, split at 100 s). Needs the long round; in a fast game he never arrives.
Legendarychange
On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Legendary for that. The other axes do.
08/04 to 08/25, 17 days. 10 earlier days are left out — below 128 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/25.
Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Silver to Legendary, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 3 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
No clear rank trend — from Silver to Legendary the win rate stays practically the same (regression +1.9 points across the whole range). He plays the same at the bottom as at the top.
Knockout▾
Where this brawler works (ranked, Legendary). Filtered to Knockout: 4 of 27 maps.
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
Out in the Open prev. season |
54.8% | 2564 | 73 | ||
Flaring Phoenix prev. season |
52.1% | 3883 | 79 | ||
New Horizons prev. season |
51.7% | 2652 | 73 | ||
Belle's Rock prev. season |
50.9% | 3650 | 78 |
Direct duels in Knockout: how Mr. P does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.
Worst case: 21.0% against Edgar in Brawl Ball. On average the worst case sits at 29.1%.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Knockout — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.
Brock
60.3%
2,245 games
Edgar
60.3%
1,572 games
Mandy
61.7%
545 games
Gray
60.0%
533 games
Nori
57.3%
1,130 games
Tick
58.4%
640 games
Players with a profile and at least 20 games on Mr. P, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | Rank 30 please | Legendary | 27 | 34.2% | 55.6% |
| 2 | ℤℯȿ𝖙ś𝐢𝖚𝐮 | Legendary | 22 | 32.3% | 50.0% |
| 3 | JoRgEVC🐣💛🇵🇪 | Legendary | 42 | 32.1% | 42.9% |
| 4 | Yilin | Diamond | 22 | 30.5% | 40.9% |
| 5 | 달곰♥ | Diamond | 27 | 29.8% | 37.0% |