Wins early — in Heist 4.7 points better in short rounds than in long ones (35.7% against 40.5%, split at 87 s). A pick for pace — if the game drags on, it works against him.
For Brawl Ball, this map's mode — duels and star rates are available per mode, not per map.
On the tier: star rate is computed across all tiers together and does not change when you switch. The other axes do.
Estimated (dashed in the figure, hollow corner): Counter safety. He has too few battles for that in Brawl Ball — this is his value across all modes, pulled to the level of this one. It says where he usually stands, not how he plays here.
Direct duels in Brawl Ball: how Najia does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Brawl Ball map, not just Center Stage. Computed across all ranked tiers together — not for your tier alone.
Najia counters nobody here — he wins and loses as strength would have it.
Nobody counters Najia here. As a first pick he cannot be punished in this mode.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Brawl Ball — which combination wins. Per mode as well, not per map. Computed across all ranked tiers together — not for your tier alone.
Bull
54.3%
186 games
Bibi
52.5%
280 games
Griff
49.7%
499 games
Ash
56.2%
73 games
Rico
49.4%
328 games
Spike
53.7%
67 games
Players with a profile and at least 20 games on Najia, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | Tupcio🏒 | Legendary | 28 | 39.0% | 75.0% |
| 2 | ブロスタおじさん | Legendary | 20 | 36.7% | 75.0% |
| 3 | ウダオ | Legendary | 25 | 36.6% | 68.0% |
| 4 | Mr Stank | Mythic | 40 | 36.5% | 57.5% |
| 5 | رمضان مبارك | Legendary | 24 | 36.1% | 66.7% |