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Najia

Mythic Ranked · Masters Knockout
53.0%Win rate in Knockout
988Games
58Trust Score
18. of 85Rank in Knockout
−3.0Skill bonus

Best map: Shooting Star with 59.5% from 430 games.

Masterschange

Profile

On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Masters for that. The other axes do.

Win ratePopularityBreadthCounter safety 27.Star rate
Win rate 61.53.0 %
Popularity 72.1.31 %
Breadth 41.7% of maps
Counter safety 27.31.5 %
Star rate 27.18.2 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 72th means “better than 72% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/04 to 08/12, 6 days. 17 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/12.

Steadily picked — the pick rate sits at 0.4% and has not shifted measurably of late.

Win rate

08/04 — 58.7% from 63 appearances08/05 — 54.6% from 108 appearances08/06 — 60.2% from 93 appearances08/10 — 47.6% from 82 appearances08/11 — 51.3% from 113 appearances08/12 — 43.5% from 69 appearances
58.7%08/04 43.5%08/12

Pick rate

08/04 — 1.2% from 63 appearances08/05 — 1.1% from 108 appearances08/06 — 1.2% from 93 appearances08/10 — 1.0% from 82 appearances08/11 — 1.2% from 113 appearances08/12 — 1.8% from 69 appearances
1.2%08/04 1.8%08/12

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Silver to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 2 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus −3.0 — punishes weak opponents: from Silver to Masters the win rate drops by 3.0 points (regression 52.6% to 49.7%). Higher up he gets outplayed.

Silver — 57.5% from 1,234 gamesGold — 52.4% from 22,772 gamesDiamond — 51.4% from 29,769 gamesMythic — 50.6% from 177,025 gamesLegendary — 50.7% from 52,332 gamesMasters — 53.0% from 988 games
SilverGoldDiamondMythicLegendaryMasters

On which maps

Knockout

Where this brawler works (ranked, Masters). Filtered to Knockout: 4 of 16 maps. Almost every row here is too thin for Masters alone and adds Legendary. Those tiers are a measured two to three points apart, which is less than a row that thin loses to the shrinkage anyway.

MapWin rateGamesTrust
Belle's Rock Knockout 55.5%
683 53
Out in the Open Knockout 52.3%
667 52
Flaring Phoenix Knockout 51.2%
605 51
New Horizons Knockout 50.6%
549 50

Against whom

Direct duels in Knockout: how Najia does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.

Worst case: 24.8% against Bolt in Gem Grab. On average the worst case sits at 29.2%.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Knockout — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.

Brock 56.8% 9,882 games Edgar 56.3% 6,952 games Bolt 59.1% 976 games Grom 59.2% 924 games Pearl 57.0% 1,651 games Gray 56.2% 2,499 games

Who plays him best soon

Players with a profile and at least 20 games on Najia, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 Tupcio🏒 Legendary 28 39.2% 75.0%
2 ブロスタおじさん Legendary 20 36.8% 75.0%
3 ウダオ Legendary 25 36.8% 68.0%
4 Mr Stank Mythic 40 36.6% 57.5%
5 رمضان مبارك Legendary 24 36.2% 66.7%