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Najia

Mythic Ranked · Legendary
51.7%Win rate across all maps
5,183Games
83Trust Score
46. of 105Rank by score
−2.4Skill bonus

Best map: Shooting Star with 59.8% from 433 games.

Wins early — in Heist 4.7 points better in short rounds than in long ones (35.7% against 40.5%, split at 87 s). A pick for pace — if the game drags on, it works against him.

Legendarychange

Profile

On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Legendary for that. The other axes do.

Win ratePopularityBreadthCounter safetyStar rate 15.
Win rate 50.51.7 %
Popularity 42.0.40 %
Breadth 43.7% of maps
Counter safety 37.25.1 %
Star rate 15.15.6 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 50th means “better than 50% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/03 to 08/25, 22 days. 8 earlier days are left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/03 and 08/25.

Steadily picked — the pick rate sits at 0.4% and has not shifted measurably of late.

Win rate

08/03 — 48.3% from 1,119 appearances08/04 — 48.8% from 5,742 appearances08/05 — 48.7% from 13,462 appearances08/06 — 48.0% from 6,146 appearances08/07 — 47.7% from 2,840 appearances08/08 — 48.1% from 3,202 appearances08/09 — 48.3% from 4,043 appearances08/10 — 49.4% from 11,212 appearances08/11 — 48.1% from 21,741 appearances08/12 — 48.6% from 15,935 appearances08/13 — 49.8% from 9,205 appearances08/14 — 48.8% from 6,420 appearances08/15 — 48.6% from 5,340 appearances08/16 — 49.4% from 5,161 appearances08/17 — 49.9% from 4,704 appearances08/18 — 49.3% from 4,556 appearances08/19 — 51.3% from 1,526 appearances08/21 — 52.2% from 460 appearances08/22 — 56.5% from 556 appearances08/23 — 54.2% from 804 appearances08/24 — 50.2% from 1,462 appearances08/25 — 50.2% from 1,585 appearances
48.3%08/03 50.2%08/25

Pick rate

08/03 — 0.7% from 1,119 appearances08/04 — 0.7% from 5,742 appearances08/05 — 0.8% from 13,462 appearances08/06 — 0.7% from 6,146 appearances08/07 — 0.7% from 2,840 appearances08/08 — 0.7% from 3,202 appearances08/09 — 0.7% from 4,043 appearances08/10 — 0.7% from 11,212 appearances08/11 — 0.8% from 21,741 appearances08/12 — 0.8% from 15,935 appearances08/13 — 0.8% from 9,205 appearances08/14 — 0.7% from 6,420 appearances08/15 — 0.8% from 5,340 appearances08/16 — 0.7% from 5,161 appearances08/17 — 0.8% from 4,704 appearances08/18 — 0.7% from 4,556 appearances08/19 — 0.7% from 1,526 appearances08/21 — 0.4% from 460 appearances08/22 — 0.4% from 556 appearances08/23 — 0.4% from 804 appearances08/24 — 0.4% from 1,462 appearances08/25 — 0.4% from 1,585 appearances
0.7%08/03 0.4%08/25

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Silver to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 2 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus −2.4 — punishes weak opponents: from Silver to Masters the win rate drops by 2.4 points (regression 50.6% to 48.3%). Higher up he gets outplayed.

Silver — 55.0% from 3,909 gamesGold — 50.4% from 64,525 gamesDiamond — 49.1% from 79,841 gamesMythic — 49.2% from 471,883 gamesLegendary — 48.9% from 128,001 gamesMasters — 52.7% from 1,827 games
SilverGoldDiamondMythicLegendaryMasters

On which maps

All modes

Where this brawler works (ranked, Legendary). 6 of 29 rows are too thin for Legendary alone and add Mythic / Masters — marked on the row. Those tiers are a measured two to three points apart, which is less than a row that thin loses to the shrinkage anyway.

MapWin rateGamesTrust
Shooting Star Bounty 59.8%
433 46
Belle's Rock Knockout 55.3%
722 54
Dry Season Bounty 53.8%
584 50
Hideout Bounty 53.6%
545 49
Flaring Phoenix Knockout 51.0%
630 52
Out in the Open Knockout 50.6%
693 53
New Horizons Knockout 50.5%
550 50
Layer Cake Bountyprev. season 46.6%
8570 91
Deathcap Trap Gem Grabprev. season 47.1%
1746 67
Rustic Arcade Gem Grabprev. season 45.9%
4058 79
Open Business Hot Zoneprev. season 46.3%
1444 64
Spiraling Out Brawl Ball+Mythic + Masters 46.1%
245 37
Safe Zone Heistprev. season 44.0%
2646 73
Triple Dribble Brawl Ballprev. season 44.5%
1000 59
Pinball Dreams Brawl Ballprev. season 44.1%
1526 65
Ring of Fire Hot Zoneprev. season 43.5%
1578 65
Bridge Too Far Heistprev. season 42.2%
3313 76
Hard Rock Mine Gem Grabprev. season 42.6%
1162 61
Crystal Arcade Gem Grabprev. season 42.0%
1193 61
Undermine Gem Grabprev. season 42.0%
996 58
Dueling Beetles Hot Zoneprev. season 41.8%
1159 61
Sneaky Fields Brawl Ball+Mythicprev. season 41.1%
1249 62
Safe(r) Zone Heist+Mythic 40.5%
363 43
Gem Fort Gem Grabprev. season 40.3%
742 54
Center Stage Brawl Ball+Mythicprev. season 39.5%
2380 71
Double Swoosh Gem Grab+Mythicprev. season 39.1%
3154 76
Kaboom Canyon Heistprev. season 39.2%
1262 62
Parallel Plays Hot Zoneprev. season 37.7%
687 53
Hot Potato Heist+Mythicprev. season 36.6%
2966 75

Who beats Najia and who he gets along with depends on the mode — and no map sets it here. Both are on Who beats whom?, and on every map page for that map.

Who plays him best soon

Players with a profile and at least 20 games on Najia, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 Tupcio🏒 Legendary 28 38.9% 75.0%
2 ブロスタおじさん Legendary 20 36.6% 75.0%
3 Mr Stank Mythic 40 36.4% 57.5%
4 noskilljustluck Legendary 22 35.8% 68.2%
5 ウダオ Masters 27 35.8% 63.0%