For Knockout, this map's mode — duels and star rates are available per mode, not per map.
Only Chivalry. 08/04 to 08/19, 4 days. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/19.
Direct duels in Knockout: how Nani does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Knockout map, not just Chivalry. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. Nani runs in 1 circle — whoever Nani beats beats someone who in turn beats Nani. See it in the counter network
On the same team, in Knockout — which combination wins. Per mode as well, not per map. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.
Pearl
59.0%
1,199 games
Bolt
59.5%
570 games
Brock
55.0%
6,284 games
Edgar
54.9%
3,941 games
Tick
55.2%
1,363 games
Sprout
57.6%
432 games
Players with a profile and at least 20 games on Nani, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | GSQ | Godmax | Masters | 20 | 36.8% | 75.0% |
| 2 | Josias | Legendary | 23 | 35.6% | 65.2% |
| 3 | 死神s | Legendary | 20 | 34.9% | 65.0% |
| 4 | 神こむぎまる畑 | Mythic | 23 | 34.7% | 60.9% |
| 5 | あいにゃ | Legendary | 32 | 33.4% | 50.0% |