Best map: Shooting Star with 50.7% from 905 games.
Masterschange
08/04 to 08/19, 15 days. 5 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/19.
Steadily picked — the pick rate sits at 0.9% and has not shifted measurably of late.
Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Silver to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 2 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
No clear rank trend — from Silver to Masters the win rate stays practically the same (regression −1.2 points across the whole range). He plays the same at the bottom as at the top.
Where this brawler works (ranked, Masters).
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
Shooting Star prev. season |
50.7% | 905 | 57 | ||
Out in the Open prev. season |
51.8% | 413 | 45 | ||
Belle's Rock prev. season |
59.4% | 32 | 7 | ||
New Horizons prev. season |
48.1% | 135 | 29 | ||
Hideout prev. season |
44.3% | 483 | 48 | ||
Flaring Phoenix prev. season |
40.0% | 20 | 0 | ||
Bridge Too Far prev. season |
43.7% | 522 | 49 | ||
Safe Zone prev. season |
37.0% | 27 | 4 | ||
Dry Season prev. season |
38.0% | 50 | 14 | ||
Rustic Arcade prev. season |
25.0% | 16 | 0 | ||
Kaboom Canyon prev. season |
34.8% | 69 | 19 |
Direct duels in Knockout: how Nani does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.
Worst case: 31.6% against Nori in Gem Grab. On average the worst case sits at 26.9%.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Knockout — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.
Edgar
57.7%
919 games
Pearl
64.9%
191 games
Brock
55.5%
1,529 games
Tick
60.9%
304 games
8-Bit
57.0%
223 games
Gray
54.2%
310 games
Players with a profile and at least 20 games on Nani, sorted by the Wilson lower bound. To the full list