Best map: Hideout with 52.2% from 62,293 games.
Mythicchange
08/03 to 08/21, 19 days. 7 earlier days are left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/03 and 08/21.
Steadily picked — the pick rate sits at 0.8% and has not shifted measurably of late.
Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Silver to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 2 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
No clear rank trend — from Silver to Masters the win rate stays practically the same (regression −1.3 points across the whole range). He plays the same at the bottom as at the top.
Where this brawler works (ranked, Mythic).
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
Hideout prev. season |
52.2% | 62293 | 100 | ||
Shooting Star ![]() |
52.8% | 598 | 51 | ||
Out in the Open prev. season |
48.8% | 45608 | 100 | ||
Bridge Too Far prev. season |
48.1% | 44260 | 100 | ||
New Horizons prev. season |
48.1% | 38423 | 100 | ||
Dry Season prev. season |
46.3% | 32077 | 100 | ||
Flaring Phoenix prev. season |
45.0% | 17924 | 100 | ||
Rustic Arcade prev. season |
43.9% | 18610 | 100 | ||
Kaboom Canyon prev. season |
43.9% | 14512 | 99 | ||
Belle's Rock prev. season |
43.2% | 13693 | 98 | ||
Safe(r) Zone ![]() |
45.7% | 35 | 8 | ||
Layer Cake prev. season |
42.3% | 6051 | 85 | ||
Safe Zone prev. season |
41.2% | 14546 | 99 | ||
Gem Fort prev. season |
39.1% | 1584 | 65 | ||
Hard Rock Mine prev. season |
39.1% | 1940 | 68 | ||
Undermine prev. season |
38.3% | 2281 | 71 | ||
Crystal Arcade prev. season |
37.8% | 3034 | 75 | ||
Deathcap Trap prev. season |
37.2% | 3061 | 75 | ||
Ring of Fire prev. season |
35.9% | 3366 | 77 | ||
Double Swoosh prev. season |
35.4% | 1552 | 65 | ||
Hot Potato prev. season |
35.1% | 3671 | 78 | ||
Sneaky Fields prev. season |
34.0% | 724 | 54 | ||
Pinball Dreams prev. season |
33.8% | 1102 | 60 | ||
Parallel Plays prev. season |
32.4% | 1009 | 59 | ||
Dueling Beetles prev. season |
30.8% | 577 | 50 | ||
Open Business prev. season |
30.5% | 1146 | 61 | ||
Center Stage prev. season |
29.6% | 927 | 57 | ||
Triple Dribble prev. season |
28.6% | 646 | 52 |
Direct duels in Knockout: how Nani does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.
Worst case: 32.0% against Nori in Gem Grab. On average the worst case sits at 27.4%.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Knockout — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.
Edgar
57.5%
974 games
Pearl
65.4%
208 games
Brock
55.4%
1,627 games
Tick
60.6%
325 games
Bolt
58.6%
162 games
Angelo
57.9%
178 games
Players with a profile and at least 20 games on Nani, sorted by the Wilson lower bound. To the full list