Best map: Out in the Open with 57.5% from 120 games.
Wins early — in Heist 4.3 points better in short rounds than in long ones (49.9% against 45.6%, split at 83 s). A pick for pace — if the game drags on, it works against him.
Silverchange
08/20 to 08/22, 3 days. 14 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/20 and 08/22.
Steadily picked — the pick rate sits at 0.4% and has not shifted measurably of late.
Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Silver to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 2 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
No clear rank trend — from Silver to Masters the win rate stays practically the same (regression −1.4 points across the whole range). He plays the same at the bottom as at the top.
Where this brawler works (ranked, Silver).
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
Out in the Open ![]() |
57.5% | 120 | 27 | ||
Hideout ![]() |
56.3% | 112 | 26 | ||
New Horizons ![]() |
57.3% | 96 | 23 | ||
Dry Season ![]() |
58.8% | 80 | 21 | ||
Bridge Too Far ![]() |
58.1% | 62 | 17 | ||
Hot Potato ![]() |
60.9% | 46 | 12 | ||
Shooting Star ![]() |
52.1% | 119 | 27 | ||
Kaboom Canyon prev. season |
58.5% | 41 | 11 | ||
Rustic Arcade ![]() |
53.1% | 64 | 17 | ||
Belle's Rock ![]() |
52.2% | 69 | 19 | ||
Undermine prev. season |
60.0% | 25 | 3 | ||
Gem Fort prev. season |
57.7% | 26 | 4 | ||
Layer Cake ![]() |
52.5% | 40 | 10 | ||
Safe(r) Zone ![]() |
49.2% | 61 | 17 | ||
Safe Zone ![]() |
47.9% | 48 | 13 | ||
Hard Rock Mine prev. season |
46.7% | 30 | 6 | ||
Flaring Phoenix ![]() |
45.9% | 61 | 17 | ||
Pinball Dreams prev. season |
45.0% | 20 | 0 | ||
Pit Stop ![]() |
44.1% | 34 | 8 | ||
Parallel Plays prev. season |
40.0% | 25 | 3 | ||
Double Swoosh prev. season |
39.1% | 23 | 2 | ||
Triple Dribble prev. season |
31.3% | 16 | 0 | ||
Spiraling Out ![]() |
30.0% | 20 | 0 | ||
Ring of Fire prev. season |
33.3% | 30 | 6 | ||
Dueling Beetles prev. season |
20.0% | 15 | 0 | ||
Open Business prev. season |
27.3% | 22 | 1 | ||
Center Stage prev. season |
25.0% | 20 | 0 | ||
Sneaky Fields prev. season |
14.3% | 14 | 0 |
Direct duels in Knockout: how Nani does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.
Worst case: 27.2% against Emz in Hot Zone. On average the worst case sits at 27.5%.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Knockout — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.
Pearl
64.0%
369 games
Brock
56.0%
2,332 games
Edgar
55.2%
1,437 games
Bolt
61.6%
224 games
Tick
57.5%
457 games
Leon
54.5%
512 games
Players with a profile and at least 20 games on Nani, sorted by the Wilson lower bound. To the full list