There are barely any games for this brawler on Bridge Too Far — he is effectively not picked here. The sections below therefore show what is known about him aside from this map.
Win rate per rank tier on Bridge Too Far — ranked battles only, the tier comes from the battle itself. The axis runs from Diamond to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 4 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
Skill bonus −4.2 — punishes weak opponents: from Diamond to Masters the win rate drops by 4.2 points (regression 49.6% to 45.4%). Higher up he gets outplayed.
Direct duels in Heist: how Nani does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Heist map, not just Bridge Too Far. Computed across all ranked tiers — the numbers are not enough for Silver yet.
On the same team, in Heist — which combination wins. Per mode as well, not per map. Computed across all ranked tiers — the numbers are not enough for Silver yet.
Nori
63.6%
6,343 games
Chuck
52.7%
5,679 games
8-Bit
52.0%
10,458 games
Mico
52.0%
7,479 games
Eve
52.1%
2,190 games
Edgar
50.6%
9,177 games
Players with a profile and at least 20 games on Nani, sorted by the Wilson lower bound. To the full list