My roster

Enter your player tag and the site hides everything you cannot play anyway: brawlers you are missing, and those below power 9 — below 11 from Mythic upwards. The tag goes to the official API once and then stays in your browser. It is neither stored nor logged here, and there is no account.

You can find your tag in the game, under your name in your profile.

← Overview

Nani

Marksman Epic Ranked · Gold Crystal Arcade Gem Grab
70.6%Win rate on Crystal Arcade
17Games here
0.2%Pick rate
0Trust Score
28. of 94Rank on this map

Profile

For Gem Grab, this map's mode — duels and star rates are available per mode, not per map.

On the tier: star rate is computed across all tiers together and does not change when you switch. The other axes do.

Win rate 22.PopularityBreadthCounter safetyStar rate
Win rate 22.43.9 %
Popularity 30.0.20 %
Breadth 52.14% of maps
Counter safety 29.29.3 %
Star rate 51.24.5 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 52th means “better than 52% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

Across the ranks

Win rate per rank tier on Crystal Arcade — ranked battles only, the tier comes from the battle itself. The axis runs from Diamond to Legendary, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 5 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles.

No clear rank trend — from Diamond to Legendary the win rate stays practically the same (regression −2.0 points across the whole range). He plays the same at the bottom as at the top.

Diamond — 41.3% from 441 gamesMythic — 37.8% from 3,034 gamesLegendary — 40.1% from 302 games
DiamondMythicLegendary

Against whom

Direct duels in Gem Grab: how Nani does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Gem Grab map, not just Crystal Arcade. Computed across all ranked tiers together — not for your tier alone.

Counters

Nani counters nobody here — he wins and loses as strength would have it.

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Gem Grab — which combination wins. Per mode as well, not per map. Computed across all ranked tiers together — not for your tier alone.

Bolt 58.0% 383 games Stu 50.1% 375 games Cordelius 53.9% 89 games Nita 52.5% 61 games Charlie 50.7% 71 games Najia 50.0% 62 games

Who plays him best

Players with a profile and at least 20 games on Nani, sorted by the Wilson lower bound. To the full list

RankPlayerTierGamesBoundWin rate
1 Josias Legendary 23 36.4% 65.2%
2 死神s Legendary 20 35.7% 65.0%
3 神こむぎまる畑 Mythic 23 35.5% 60.9%
4 あいにゃ Legendary 29 33.4% 48.3%
5 L1|𝐁𝐎𝐍𝐔𝐒❦ Legendary 31 32.8% 45.2%