There are barely any games for this brawler on Deathcap Trap — he is effectively not picked here. The sections below therefore show what is known about him aside from this map.
Skill bonus −5.2 — punishes weak opponents: 53.5% in Gold, only 48.3% in Legendary. Higher up he gets outplayed.
Wins late — in Hot Zone 12.1 points better in long rounds than in short ones (40.9% against 28.8%, split at 105 s). Needs the long round; in a fast game he never arrives.
The numbers above are for Deathcap Trap. Here is the rest of the rotation for comparison (ranked, Bronze) — clicking a map switches it, and with it what this whole view refers to.
Direct duels in Gem Grab: how Nani does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Gem Grab map, not just Deathcap Trap. Computed across all ranked tiers — the numbers are not enough for Bronze yet.
Worst case: 19.0% against Bolt in Gem Grab — hard countered there, so better picked once the answer is gone.
On the same team, in Gem Grab — which combination wins. Per mode as well, not per map. Computed across all ranked tiers — the numbers are not enough for Bronze yet.
Bolt
61.5%
475 games
Starr Nova
50.1%
659 games
Bo
47.4%
1,590 games
Stu
45.8%
842 games
Pearl
46.6%
298 games
Charlie
47.3%
182 games
Players with a profile and at least 20 games on Nani, sorted by the Wilson lower bound. To the full list