Skill bonus −5.3 — punishes weak opponents: 53.6% in Gold, only 48.3% in Legendary. Higher up he gets outplayed.
Wins late — in Hot Zone 8.0 points better in long rounds than in short ones (37.0% against 29.0%, split at 105 s). Needs the long round; in a fast game he never arrives.
08/04 to 08/13, 6 days. 13 earlier days are left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/13.
The numbers above are for Deathcap Trap. Here is the rest of the rotation for comparison (ranked, Diamond) — clicking a map switches it, and with it what this whole view refers to.
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
| Shooting Star Bounty | 58.4% | 1593 | 65 | ||
| Bridge Too Far Heist | 53.5% | 787 | 55 | ||
| Hideout Bounty | 51.9% | 1230 | 62 | ||
| Out in the Open Knockout | 51.2% | 1239 | 62 | ||
| Dry Season Bounty | 50.3% | 872 | 56 | ||
| Flaring Phoenix Knockout | 49.5% | 560 | 50 | ||
| New Horizons Knockout | 47.4% | 984 | 58 | ||
| Kaboom Canyon Heist | 48.6% | 370 | 44 | ||
| Crystal Arcade Gem Grab | 49.5% | 184 | 33 | ||
| Pinball Dreams Brawl Ball | 44.8% | 96 | 23 | ||
| Undermine Gem Grab | 42.9% | 140 | 29 | ||
| Belle's Rock Knockout | 42.7% | 471 | 47 | ||
| Hard Rock Mine Gem Grab | 40.8% | 120 | 27 | ||
| Safe Zone Heist | 41.4% | 447 | 46 | ||
| Triple Dribble Brawl Ball | 35.7% | 70 | 19 | ||
| Rustic Arcade Gem Grab | 40.5% | 506 | 48 | ||
| Layer Cake Bounty | 40.2% | 348 | 43 | ||
| Sneaky Fields Brawl Ball | 34.2% | 73 | 19 | ||
| Double Swoosh Gem Grab | 37.0% | 127 | 28 | ||
| Ring of Fire Hot Zone | 36.6% | 131 | 28 | ||
| Open Business Hot Zone | 32.6% | 89 | 22 | ||
| Deathcap Trap Gem Grab | 35.6% | 149 | 30 | ||
| Parallel Plays Hot Zone | 32.5% | 117 | 26 | ||
| Gem Fort Gem Grab | 32.2% | 115 | 26 | ||
| Hot Potato Heist | 33.9% | 177 | 33 | ||
| Center Stage Brawl Ball | 23.9% | 88 | 22 | ||
| Dueling Beetles Hot Zone | 19.4% | 72 | 19 |
Direct duels in Gem Grab: how Nani does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Gem Grab map, not just Deathcap Trap. Computed for Diamond.
Worst case: 21.0% against Bolt in Gem Grab — hard countered there, so better picked once the answer is gone.
On the same team, in Gem Grab — which combination wins. Per mode as well, not per map. Computed for Diamond.
Not enough data yet.
Players with a profile and at least 20 games on Nani, sorted by the Wilson lower bound. To the full list