Only Flaring Phoenix. 08/05 to 08/19, 12 days. 10 earlier days are left out — below 182 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/05 and 08/19.
Win rate per rank tier on Flaring Phoenix — ranked battles only, the tier comes from the battle itself. The axis runs from Gold to Legendary, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 4 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
Skill bonus −4.9 — punishes weak opponents: from Gold to Legendary the win rate drops by 4.9 points (regression 48.5% to 43.6%). Higher up he gets outplayed.
Direct duels in Knockout: how Nani does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Knockout map, not just Flaring Phoenix. Computed across all ranked tiers — the numbers are not enough for Mythic yet.
The word after the game count says whether there is more to it than the brawler's own strength: hard counter means the edge is bigger than the two brawlers would give. A high win rate alone does not mean that. See it in the counter network
On the same team, in Knockout — which combination wins. Per mode as well, not per map. Computed across all ranked tiers — the numbers are not enough for Mythic yet.
Brock
56.3%
567 games
Edgar
58.7%
281 games
Tick
62.8%
129 games
Rico
54.7%
161 games
Nori
53.7%
177 games
8-Bit
58.3%
72 games
Players with a profile and at least 20 games on Nani, sorted by the Wilson lower bound. To the full list
No player with enough games on this brawler yet.