For Heist, this map's mode — duels and star rates are available per mode, not per map.
On the tier: star rate is computed across all tiers together and does not change when you switch. The other axes do.
Only Hot Potato. 08/20 to 08/25, 6 days. 11 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/20 and 08/25.
Win rate per rank tier on Hot Potato — ranked battles only, the tier comes from the battle itself. The axis runs from Gold to Legendary, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 4 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles.
Skill bonus −5.6 — punishes weak opponents: from Gold to Legendary the win rate drops by 5.6 points (regression 39.0% to 33.4%). Higher up he gets outplayed.
Direct duels in Heist: how Nani does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Heist map, not just Hot Potato. Computed across all ranked tiers together — not for your tier alone.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Heist — which combination wins. Per mode as well, not per map. Computed across all ranked tiers together — not for your tier alone.
Nori
56.8%
3,532 games
Mico
53.0%
1,833 games
8-Bit
52.2%
2,865 games
Melodie
52.6%
1,115 games
Edgar
50.9%
3,895 games
Chuck
51.6%
1,803 games
Players with a profile and at least 20 games on Nani, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | GSQ | Godmax | Masters | 20 | 36.4% | 75.0% |
| 2 | Josias | Legendary | 23 | 35.3% | 65.2% |
| 3 | 死神s | Legendary | 20 | 34.6% | 65.0% |
| 4 | 神こむぎまる畑 | Mythic | 24 | 34.0% | 58.3% |
| 5 | あいにゃ | Legendary | 32 | 33.1% | 50.0% |