Wins early — in Bounty 2.8 points better in short rounds than in long ones (52.2% against 49.3%, split at 111 s). A pick for pace — if the game drags on, it works against him.
Win rate per rank tier on Ring of Fire — ranked battles only, the tier comes from the battle itself. The axis runs from Diamond to Legendary, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 5 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles.
No clear rank trend — from Diamond to Legendary the win rate stays practically the same (regression +5.0 points across the whole range). He plays the same at the bottom as at the top.
Direct duels in Hot Zone: how Nani does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Hot Zone map, not just Ring of Fire. Computed across all ranked tiers — the numbers are not enough for Gold yet.
On the same team, in Hot Zone — which combination wins. Per mode as well, not per map. Computed across all ranked tiers — the numbers are not enough for Gold yet.
Bo
45.2%
732 games
Frank
45.5%
101 games
Bolt
44.8%
116 games
Finx
40.0%
65 games
Tick
42.4%
347 games
Poco
41.5%
142 games
Players with a profile and at least 20 games on Nani, sorted by the Wilson lower bound. To the full list