Win rate per rank tier on Shooting Star — ranked battles only, the tier comes from the battle itself. The axis runs from Diamond to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 4 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
Skill bonus −3.8 — punishes weak opponents: from Diamond to Masters the win rate drops by 3.8 points (regression 54.7% to 50.9%). Higher up he gets outplayed.
Direct duels in Bounty: how Nani does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Bounty map, not just Shooting Star. Computed for Masters.
On the same team, in Bounty — which combination wins. Per mode as well, not per map. Computed for Masters.
Mina
57.3%
96 games
Piper
52.1%
121 games
Max
50.0%
180 games
Brock
47.0%
215 games
Gene
47.4%
97 games
Gray
44.4%
81 games
Players with a profile and at least 20 games on Nani, sorted by the Wilson lower bound. To the full list