For Brawl Ball, this map's mode — duels and star rates are available per mode, not per map.
On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Bronze for that. The other axes do.
Direct duels in Brawl Ball: how Nani does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Brawl Ball map, not just Triple Dribble. Computed across all ranked tiers together — not for your tier alone.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Brawl Ball — which combination wins. Per mode as well, not per map. Computed across all ranked tiers together — not for your tier alone.
Frank
43.1%
218 games
Surge
42.1%
183 games
Bibi
42.3%
272 games
Dynamike
38.2%
76 games
Starr Nova
37.4%
99 games
Griff
39.7%
317 games
Players with a profile and at least 20 games on Nani, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | GSQ | Godmax | Masters | 20 | 36.5% | 75.0% |
| 2 | Josias | Legendary | 23 | 35.4% | 65.2% |
| 3 | 死神s | Legendary | 20 | 34.6% | 65.0% |
| 4 | 神こむぎまる畑 | Mythic | 24 | 34.1% | 58.3% |
| 5 | あいにゃ | Legendary | 32 | 33.2% | 50.0% |