Best map: Dry Season with 63.9% from 36 games.
Bronzechange
On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Bronze for that. The other axes do.
Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Silver to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 2 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
Skill bonus −5.2 — punishes weak opponents: from Silver to Masters the win rate drops by 5.2 points (regression 54.5% to 49.3%). Higher up he gets outplayed.
Bounty▾
Where this brawler works (ranked, Bronze). Filtered to Bounty: 4 of 28 maps.
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
Dry Season ![]() |
63.9% | 36 | 9 | ||
Shooting Star ![]() |
60.0% | 35 | 8 | ||
Hideout ![]() |
63.6% | 22 | 1 | ||
Layer Cake ![]() |
48.4% | 31 | 7 |
Direct duels in Bounty: how Nani does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.
Worst case: 26.7% against Starr Nova in Brawl Ball. On average the worst case sits at 29.1%.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. Nani runs in 1 circle — whoever Nani beats beats someone who in turn beats Nani. See it in the counter network
On the same team, in Bounty — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.
Bolt
67.1%
1,599 games
Brock
58.0%
8,465 games
Tick
58.0%
2,091 games
Piper
55.4%
7,803 games
Mortis
54.9%
3,809 games
Grom
57.4%
822 games
Players with a profile and at least 20 games on Nani, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | GSQ | Godmax | Masters | 20 | 36.8% | 75.0% |
| 2 | Josias | Legendary | 23 | 35.6% | 65.2% |
| 3 | 死神s | Legendary | 20 | 34.9% | 65.0% |
| 4 | 神こむぎまる畑 | Mythic | 23 | 34.7% | 60.9% |
| 5 | あいにゃ | Legendary | 32 | 33.4% | 50.0% |