My roster

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← Overview

Nita

Damage Dealer Rare Ranked · Silver
45.5%Win rate across all maps
6,686Games
87Trust Score
49. of 105Rank by score
+8.7Skill bonus

Best map: Hot Potato with 59.8% from 530 games.

Wins early — in Heist 4.8 points better in short rounds than in long ones (56.9% against 52.2%, split at 85 s). A pick for pace — if the game drags on, it works against him.

Silverchange

Profile

Win ratePopularityBreadthCounter safety 21.Star rate
Win rate 50.45.5 %
Popularity 74.1.25 %
Breadth 55.18% of maps
Counter safety 21.17.6 %
Star rate 47.22.4 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 74th means “better than 74% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/04 to 08/23, 7 days. 14 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/23.

Steadily picked — the pick rate sits at 0.9% and has not shifted measurably of late.

Win rate

08/04 — 42.0% from 88 appearances08/05 — 45.6% from 149 appearances08/06 — 37.8% from 98 appearances08/20 — 41.2% from 3,156 appearances08/21 — 47.5% from 2,006 appearances08/22 — 51.9% from 1,341 appearances08/23 — 52.5% from 183 appearances
42.0%08/04 52.5%08/23

Pick rate

08/04 — 1.4% from 88 appearances08/05 — 1.2% from 149 appearances08/06 — 1.3% from 98 appearances08/20 — 1.3% from 3,156 appearances08/21 — 1.2% from 2,006 appearances08/22 — 1.2% from 1,341 appearances08/23 — 1.2% from 183 appearances
1.4%08/04 1.2%08/23

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus +8.7 — rewards skill: from Bronze to Masters the win rate climbs by 8.7 points (regression 47.9% to 56.6%). The higher the tier, the better he does.

Bronze — 45.5% from 3,139 gamesSilver — 45.3% from 7,109 gamesGold — 50.0% from 64,413 gamesDiamond — 53.7% from 84,776 gamesMythic — 53.8% from 471,214 gamesLegendary — 54.0% from 74,944 gamesMasters — 57.4% from 1,011 games
BronzeSilverGoldDiamondMythicLegendaryMasters

On which maps

Where this brawler works (ranked, Silver).

MapWin rateGamesTrust
Hot Potato Heist 59.8%
530 49
Pit Stop Heist 57.5%
489 48
Kaboom Canyon Heist 56.7%
448 47
Bridge Too Far Heist 55.6%
381 44
Safe Zone Heist 53.9%
380 44
Safe(r) Zone Heist 53.0%
402 45
Sneaky Fields Brawl Ball 45.2%
248 38
Deathcap Trap Gem Grabprev. season 42.1%
19 0
Triple Dribble Brawl Ball 43.5%
216 36
Layer Cake Bounty 43.3%
134 28
Dueling Beetles Hot Zone 43.1%
195 34
Open Business Hot Zone 43.0%
214 35
Undermine Gem Grab 42.9%
189 34
Double Swoosh Gem Grab 42.8%
201 35
Spiraling Out Brawl Ball 41.7%
206 35
Parallel Plays Hot Zone 41.3%
213 35
Gem Fort Gem Grab 41.1%
190 34
Pinball Dreams Brawl Ball 40.8%
223 36
Hard Rock Mine Gem Grab 40.4%
208 35
Rustic Arcade Gem Grab 39.0%
159 31
Dry Season Bounty 38.5%
156 31
Ring of Fire Hot Zone 37.7%
175 32
Shooting Star Bounty 35.9%
142 29
Center Stage Brawl Ball 37.2%
253 38
Out in the Open Knockout 33.3%
138 29
Hideout Bounty 33.1%
151 30
Flaring Phoenix Knockout 26.1%
157 31
Belle's Rock Knockout 22.7%
141 29
New Horizons Knockout 17.7%
147 30

Who beats Nita and who he gets along with depends on the mode — and no map sets it here. Both are on Who beats whom?, and on every map page for that map.

Who plays him best

Players with a profile and at least 20 games on Nita, sorted by the Wilson lower bound. To the full list

RankPlayerTierGamesBoundWin rate
1 P CUP/やす子のフィアンセ Diamond 49 35.0% 51.0%
2 m. Diamond 20 33.5% 60.0%
3 みじんこ Diamond 25 31.9% 48.0%
4 Boom Boom Daddy Diamond 25 31.0% 44.0%
5 道化のタラ Diamond 23 30.7% 43.5%