Wins early — in Heist 4.8 points better in short rounds than in long ones (56.9% against 52.2%, split at 85 s). A pick for pace — if the game drags on, it works against him.
For Hot Zone, this map's mode — duels and star rates are available per mode, not per map.
On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Mythic for that. The other axes do.
Only Parallel Plays. 08/04 to 08/22, 18 days. 7 earlier days are left out — below 170 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/22.
Win rate per rank tier on Parallel Plays — ranked battles only, the tier comes from the battle itself. The axis runs from Gold to Legendary, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 4 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
Skill bonus +3.0 — rewards skill: from Gold to Legendary the win rate climbs by 3.0 points (regression 51.8% to 54.9%). The higher the tier, the better he does.
Direct duels in Hot Zone: how Nita does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Hot Zone map, not just Parallel Plays. Computed across all ranked tiers together — not for your tier alone.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Hot Zone — which combination wins. Per mode as well, not per map. Computed across all ranked tiers together — not for your tier alone.
Doug
63.5%
496 games
Nori
59.4%
806 games
Trunk
57.3%
1,515 games
Bo
58.3%
848 games
Juju
65.8%
187 games
Bolt
67.1%
158 games
Players with a profile and at least 20 games on Nita, sorted by the Wilson lower bound. To the full list
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | P CUP/やす子のフィアンセ | Mythic | 49 | 35.8% | 51.0% |
| 2 | m. | Diamond | 22 | 35.7% | 63.6% |
| 3 | みじんこ | Diamond | 27 | 33.0% | 48.1% |
| 4 | 道化のタラ | Diamond | 23 | 31.7% | 43.5% |
| 5 | Boom Boom Daddy | Diamond | 27 | 31.3% | 40.7% |