For Bounty, this map's mode — duels and star rates are available per mode, not per map.
Only Watermelons. 08/13 to 08/28, 3 days. 1 earlier day is left out — below 173 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/13 and 08/28.
Direct duels in Bounty: how Nita does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Bounty map, not just Watermelons. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. Nita runs in 1 circle — whoever Nita beats beats someone who in turn beats Nita. See it in the counter network
On the same team, in Bounty — which combination wins. Per mode as well, not per map. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.
Bolt
63.6%
228 games
Trunk
54.0%
565 games
Kaze
50.0%
1,770 games
Nori
48.6%
3,789 games
Mr. P
55.0%
100 games
Edgar
47.0%
4,180 games
Players with a profile and at least 20 games on Nita, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | patsan | Masters | 40 | 50.6% | 95.0% |
| 2 | gb's owner | Masters | 43 | 46.0% | 79.1% |
| 3 | 𝓗𝓾𝓰𝓸🪽 | Masters | 39 | 41.9% | 69.2% |
| 4 | partynextdoor | Masters | 24 | 40.0% | 75.0% |
| 5 | Absolut🍸 | Legendary | 24 | 40.0% | 75.0% |