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← Overview

Nita

Damage Dealer Rare Ranked · Gold
48.0%Win rate across all maps
34,251Games
100Trust Score
62. of 105Rank by score
+10.3Skill bonus

Best map: Hot Potato with 60.6% from 4,199 games.

Wins early — in Knockout 12.0 points better in short rounds than in long ones (17.4% against 29.4%, split at 96 s). A pick for pace — if the game drags on, it works against him.

Goldchange

History

08/02 to 08/21, 10 days. 16 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/02 and 08/21.

Steadily picked — the pick rate sits at 1.0% and has not shifted measurably of late.

Win rate

08/02 — 53.2% from 62 appearances08/03 — 52.7% from 150 appearances08/04 — 55.8% from 477 appearances08/05 — 51.4% from 1,310 appearances08/06 — 54.3% from 853 appearances08/16 — 50.7% from 71 appearances08/17 — 56.1% from 66 appearances08/18 — 53.5% from 86 appearances08/20 — 47.5% from 22,535 appearances08/21 — 48.9% from 11,716 appearances
53.2%08/02 48.9%08/21

Pick rate

08/02 — 1.0% from 62 appearances08/03 — 1.1% from 150 appearances08/04 — 1.1% from 477 appearances08/05 — 1.1% from 1,310 appearances08/06 — 1.0% from 853 appearances08/16 — 1.2% from 71 appearances08/17 — 1.0% from 66 appearances08/18 — 1.4% from 86 appearances08/20 — 1.0% from 22,535 appearances08/21 — 1.0% from 11,716 appearances
1.0%08/02 1.0%08/21

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus +10.3 — rewards skill: from Bronze to Masters the win rate climbs by 10.3 points (regression 46.8% to 57.1%). The higher the tier, the better he does.

Bronze — 44.1% from 1,184 gamesSilver — 41.6% from 3,985 gamesGold — 48.4% from 37,642 gamesDiamond — 53.8% from 67,063 gamesMythic — 53.8% from 466,173 gamesLegendary — 53.9% from 74,302 gamesMasters — 57.4% from 1,011 games
BronzeSilverGoldDiamondMythicLegendaryMasters

On which maps

Where this brawler works (ranked, Gold).

MapWin rateGamesTrust
Hot Potato Heist 60.6%
4199 80
Pit Stop Heist 57.6%
3832 79
Kaboom Canyon Heist 53.8%
2576 73
Safe(r) Zone Heist 51.8%
2028 69
Safe Zone Heist 51.6%
1943 68
Sneaky Fields Brawl Ball 50.3%
1717 67
Triple Dribble Brawl Ball 49.7%
1444 64
Center Stage Brawl Ball 48.9%
1278 62
Bridge Too Far Heist 47.8%
1761 67
Double Swoosh Gem Grab 47.9%
965 58
Deathcap Trap Gem Grabprev. season 50.0%
98 24
Open Business Hot Zone 46.2%
847 56
Parallel Plays Hot Zone 45.4%
1238 62
Undermine Gem Grab 45.2%
828 56
Dueling Beetles Hot Zone 44.8%
930 57
Crystal Arcade Gem Grabprev. season 46.8%
77 20
Pinball Dreams Brawl Ball 44.2%
1073 60
Spiraling Out Brawl Ball 43.8%
1127 60
Hard Rock Mine Gem Grab 42.8%
806 55
Gem Fort Gem Grab 42.3%
810 55
Ring of Fire Hot Zone 39.1%
658 52
Rustic Arcade Gem Grab 36.4%
555 50
Layer Cake Bounty 33.3%
529 49
Hideout Bounty 26.4%
454 47
Dry Season Bounty 26.0%
430 46
Shooting Star Bounty 24.3%
424 46
Flaring Phoenix Knockout 24.4%
467 47
Belle's Rock Knockout 21.5%
466 47
Out in the Open Knockout 19.1%
445 46
New Horizons Knockout 16.2%
421 46

Against whom

Direct duels in Knockout: how Nita does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.

Worst case: 14.2% against Mandy in Knockout — hard countered there, so better picked once the answer is gone.

Counters

Nita counters nobody here — he wins and loses as strength would have it.

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Knockout — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.

Kaze 49.2% 124 games Nori 47.7% 88 games Willow 39.8% 108 games Spike 33.8% 65 games Squeak 30.0% 60 games Edgar 38.2% 317 games

Who plays him best

Players with a profile and at least 20 games on Nita, sorted by the Wilson lower bound. To the full list

RankPlayerTierGamesBoundWin rate
1 P CUP/やす子のフィアンセ Diamond 44 34.0% 50.0%