Wins early — in Heist 4.2 points better in short rounds than in long ones (56.6% against 52.4%, split at 87 s). A pick for pace — if the game drags on, it works against him.
For Brawl Ball, this map's mode — duels and star rates are available per mode, not per map.
On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Bronze for that. The other axes do.
Direct duels in Brawl Ball: how Nita does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Brawl Ball map, not just Beach Ball. Computed across all ranked tiers together — not for your tier alone.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Brawl Ball — which combination wins. Per mode as well, not per map. Computed across all ranked tiers together — not for your tier alone.
Bibi
59.4%
4,798 games
Doug
61.6%
945 games
Bull
57.0%
3,805 games
Griff
56.3%
6,838 games
Frank
56.6%
3,425 games
Edgar
55.4%
8,590 games
Players with a profile and at least 20 games on Nita, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | gb's owner | Legendary | 22 | 37.7% | 77.3% |
| 2 | P CUP/やす子のフィアンセ | Mythic | 50 | 34.9% | 50.0% |
| 3 | adafa209 | Legendary | 20 | 34.7% | 65.0% |
| 4 | みじんこ | Mythic | 31 | 33.6% | 51.6% |
| 5 | m. | Mythic | 26 | 33.5% | 53.8% |