Win rate per rank tier on Crystal Arcade — ranked battles only, the tier comes from the battle itself. The axis runs from Diamond to Legendary, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 5 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
No clear rank trend — from Diamond to Legendary the win rate stays practically the same (regression +0.9 points across the whole range). He plays the same at the bottom as at the top.
Direct duels in Gem Grab: how Nita does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Gem Grab map, not just Crystal Arcade. Computed for Diamond.
On the same team, in Gem Grab — which combination wins. Per mode as well, not per map. Computed for Diamond.
Bo
61.0%
541 games
Fang
57.5%
259 games
Tick
59.0%
200 games
Bolt
64.5%
107 games
Tara
55.0%
440 games
Clancy
68.5%
73 games
Players with a profile and at least 20 games on Nita, sorted by the Wilson lower bound. To the full list