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Nita

Damage Dealer Rare Ranked · Bronze Sneaky Fields Brawl Ball
50.8%Win rate on Sneaky Fields
3,254Games here
1.3%Pick rate
76Trust Score
18. of 105Rank on this map

Wins early — in Heist 4.8 points better in short rounds than in long ones (56.9% against 52.2%, split at 85 s). A pick for pace — if the game drags on, it works against him.

Profile

For Brawl Ball, this map's mode — duels and star rates are available per mode, not per map.

Win ratePopularityBreadth 52.Counter safetyStar rate
Win rate 73.47.9 %
Popularity 83.1.63 %
Breadth 52.18% of maps
Counter safety 89.43.5 %
Star rate 53.23.5 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 89th means “better than 89% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

Across the ranks

Win rate per rank tier on Sneaky Fields — ranked battles only, the tier comes from the battle itself. The axis runs from Gold to Legendary, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 4 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles.

No clear rank trend — from Gold to Legendary the win rate stays practically the same (regression −0.4 points across the whole range). He plays the same at the bottom as at the top.

Gold — 51.3% from 3,071 gamesDiamond — 56.7% from 5,951 gamesMythic — 54.6% from 48,529 gamesLegendary — 53.7% from 13,262 games
GoldDiamondMythicLegendary

Against whom

Direct duels in Brawl Ball: how Nita does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Brawl Ball map, not just Sneaky Fields. Computed across all ranked tiers together — not for your tier alone.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. Nita runs in 1 circle — whoever Nita beats beats someone who in turn beats Nita. See it in the counter network

Good partners

On the same team, in Brawl Ball — which combination wins. Per mode as well, not per map. Computed across all ranked tiers together — not for your tier alone.

Doug 63.9% 424 games Bibi 57.8% 2,139 games Griff 56.8% 3,104 games Edgar 56.0% 3,728 games Damian 60.5% 496 games Bolt 62.3% 257 games

Who plays him best

Players with a profile and at least 20 games on Nita, sorted by the Wilson lower bound. To the full list

RankPlayerTierGamesBoundWin rate
1 P CUP/やす子のフィアンセ Diamond 49 35.0% 51.0%
2 みじんこ Diamond 25 31.8% 48.0%
3 Boom Boom Daddy Diamond 23 30.6% 43.5%
4 道化のタラ Diamond 22 30.1% 40.9%
5 Brawler Gold 20 26.1% 20.0%