My roster

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EN

Nita

Damage Dealer Rare All games Bounty
36.9%Win rate in Bounty
35,293Games
100Trust Score
102. of 106Rank in Bounty

Best map: CYBERBOSS BROCK with 71.6% from 34,347 games.

Trophy Roadchange

Profile

Win rate 4.PopularityBreadthCounter safetyStar rate
Win rate 4.36.9 %
Popularity 51.0.58 %
Breadth 15.11% of maps
Counter safety 10.23.8 %
Star rate 50.21.5 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 51th means “better than 51% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/05 to 08/24, 17 days. 12 earlier days are left out — below 143 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/05 and 08/24.

Steadily picked — the pick rate sits at 1.7% and has not shifted measurably of late.

Win rate

08/05 — 28.5% from 284 appearances08/06 — 30.1% from 1,975 appearances08/07 — 48.6% from 395 appearances08/08 — 38.9% from 543 appearances08/09 — 39.2% from 365 appearances08/11 — 33.3% from 357 appearances08/12 — 35.9% from 632 appearances08/13 — 35.5% from 4,647 appearances08/14 — 37.9% from 4,488 appearances08/15 — 32.0% from 3,661 appearances08/16 — 37.0% from 5,289 appearances08/17 — 40.0% from 3,646 appearances08/18 — 40.4% from 3,742 appearances08/19 — 38.1% from 1,754 appearances08/20 — 35.7% from 2,171 appearances08/22 — 41.3% from 320 appearances08/24 — 42.8% from 570 appearances
28.5%08/05 42.8%08/24

Pick rate

08/05 — 0.2% from 284 appearances08/06 — 0.8% from 1,975 appearances08/07 — 0.7% from 395 appearances08/08 — 0.7% from 543 appearances08/09 — 0.8% from 365 appearances08/11 — 0.3% from 357 appearances08/12 — 0.3% from 632 appearances08/13 — 0.5% from 4,647 appearances08/14 — 0.6% from 4,488 appearances08/15 — 0.6% from 3,661 appearances08/16 — 0.7% from 5,289 appearances08/17 — 0.6% from 3,646 appearances08/18 — 0.5% from 3,742 appearances08/19 — 0.4% from 1,754 appearances08/20 — 0.6% from 2,171 appearances08/22 — 0.8% from 320 appearances08/24 — 0.7% from 570 appearances
0.2%08/05 0.7%08/24

On which maps

Bounty

Where this brawler works. Filtered to Bounty: 11 of 167 maps.

MapWin rateGamesTrust
Wall Hugging Bounty 43.1%
5640 84
Watermelons Bounty 44.1%
740 54
Supercut Bounty 39.2%
4485 81
Layer Cake Bounty 38.9%
4406 81
Crystal Clearing Bounty 36.6%
6115 86
Deathcap Trap Bounty 33.3%
225 36
Hideout Bounty 35.9%
1085 60
Choral Chambers Bounty 35.3%
539 49
Tasty Berry Bounty 34.5%
3221 76
Dry Season Bounty 34.5%
2574 73
Shooting Star Bounty 30.4%
6263 86

Against whom

Direct duels in Bounty: how Nita does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.

Worst case: 19.9% against Bolt in Knockout — hard countered there, so better picked once the answer is gone.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Bounty — which combination wins. The mode is the one chosen above. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.

Bolt 61.8% 110 games Kaze 50.7% 814 games Trunk 53.9% 243 games Nori 49.1% 996 games Willow 49.9% 449 games Bo 49.7% 167 games

Who plays him best soon

Players with a profile and at least 20 games on Nita, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 gb's owner Legendary 22 37.8% 77.3%
2 P CUP/やす子のフィアンセ Mythic 50 35.0% 50.0%
3 adafa209 Legendary 20 34.8% 65.0%
4 みじんこ Mythic 31 33.7% 51.6%
5 m. Mythic 26 33.6% 53.8%