Best map: Hot Potato with 59.2% from 683 games.
Wins early — in Heist 4.2 points better in short rounds than in long ones (56.6% against 52.4%, split at 87 s). A pick for pace — if the game drags on, it works against him.
Masterschange
On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Masters for that. The other axes do.
Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
Skill bonus +2.7 — rewards skill: from Bronze to Masters the win rate climbs by 2.7 points (regression 51.0% to 53.7%). The higher the tier, the better he does.
Brawl Ball▾
Where this brawler works (ranked, Masters). Filtered to Brawl Ball: 4 of 17 maps. Almost every row here is too thin for Masters alone and adds Legendary. Those tiers are a measured two to three points apart, which is less than a row that thin loses to the shrinkage anyway.
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
Center Stage prev. season |
52.6% | 4895 | 82 | ||
Pinball Dreams prev. season |
51.0% | 3326 | 77 | ||
Triple Dribble prev. season |
50.3% | 7073 | 88 | ||
Sneaky Fields ![]() |
52.5% | 520 | 49 |
Direct duels in Brawl Ball: how Nita does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.
Worst case: 19.9% against Bolt in Knockout — hard countered there, so better picked once the answer is gone.
Nita counters nobody here — he wins and loses as strength would have it.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Brawl Ball — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.
Bibi
59.2%
4,738 games
Doug
61.6%
939 games
Bull
57.1%
3,768 games
Griff
56.3%
6,755 games
Frank
56.7%
3,372 games
Edgar
55.5%
8,479 games
Players with a profile and at least 20 games on Nita, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | gb's owner | Legendary | 22 | 37.7% | 77.3% |
| 2 | P CUP/やす子のフィアンセ | Mythic | 50 | 34.9% | 50.0% |
| 3 | adafa209 | Legendary | 20 | 34.8% | 65.0% |
| 4 | みじんこ | Mythic | 31 | 33.6% | 51.6% |
| 5 | m. | Mythic | 26 | 33.5% | 53.8% |