Best map: Hot Potato with 61.6% from 1,187 games.
Wins early — in Heist 3.9 points better in short rounds than in long ones (56.3% against 52.3%, split at 87 s). A pick for pace — if the game drags on, it works against him.
Silverchange
On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Silver for that. The other axes do.
08/20 to 08/25, 6 days. 9 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/20 and 08/25.
Steadily picked — the pick rate sits at 1.0% and has not shifted measurably of late.
Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
Skill bonus +2.7 — rewards skill: from Bronze to Masters the win rate climbs by 2.7 points (regression 51.0% to 53.7%). The higher the tier, the better he does.
Brawl Ball▾
Where this brawler works (ranked, Silver). Filtered to Brawl Ball: 5 of 29 maps.
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
Sneaky Fields ![]() |
49.9% | 557 | 50 | ||
Triple Dribble ![]() |
49.7% | 461 | 47 | ||
Spiraling Out ![]() |
46.2% | 470 | 47 | ||
Pinball Dreams ![]() |
44.1% | 479 | 48 | ||
Center Stage ![]() |
42.3% | 513 | 49 |
Direct duels in Brawl Ball: how Nita does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.
Worst case: 19.6% against Bolt in Knockout — hard countered there, so better picked once the answer is gone.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Brawl Ball — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.
Bibi
59.3%
4,566 games
Doug
61.7%
911 games
Bull
57.0%
3,659 games
Griff
56.2%
6,559 games
Frank
56.4%
3,247 games
Edgar
55.5%
8,163 games
Players with a profile and at least 20 games on Nita, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | gb's owner | Legendary | 20 | 36.9% | 75.0% |
| 2 | P CUP/やす子のフィアンセ | Mythic | 50 | 35.1% | 50.0% |
| 3 | adafa209 | Legendary | 20 | 35.0% | 65.0% |
| 4 | みじんこ | Mythic | 31 | 33.8% | 51.6% |
| 5 | m. | Mythic | 26 | 33.8% | 53.8% |